Applications
APPLICATIONS

Since the game is in the closing process, applications are permanently CLOSED.
Reserves are currently CLOSED.
Please be sure to review our FAQ, rules, and taken page!
Player Cap: 38/60
Please note that reserves only hold the character for you to apply with. Should all player slots be filled before the end of the scheduled application round, applications will close at that time. Due to the limited number of player slots, revision requests will be given a 24 hour window for re-submission.
To submit your application during an open round, copy and paste it directly in a comment here. If your application exceeds the character length, please only use one top-level and reply to it with as many comments as needed.
Please title your comments in the following format:
CHARACTER NAME | CANON | RESERVED/NOT RESERVED
Player
Name:
Age:
Contact:
Preferred Pronouns:
Other Characters: If this is your second character, please list your first here.
Character
Name: Please include any known aliases as well.
Age:
Memory Option: (1, 2, 3 -- see HERE for more information).
Established Status: Y/N. If yes, please state for how long (up to five years, more information can be found here) and detail briefly what they've been doing since they've come to Overjoyed. Please note that no memory regains will be possible prior to game-start: this option is only available to allow you to better establish your character and their potential organizations/business/etc.
Canon:
Canon Point:
Citizenship: Please review the settings guide and job guide, as not all characters will have citizenship. This will be very important for plot events and will not be easily changed once accepted, so consider your options carefully.
Job: See our jobs, FAQ, and culture pages for more information. Who they work for--whether it's The Company, The RAC, or another option, will have a significant impact on their daily lives. The most important thing to bear in mind is that the job should make sense for the character--we probably wouldn't have Gundam Wing's Heero become a pastry chef (though that would be its own level of awesome), and likewise, Ash Ketchum probably isn't suited for biomedical engineering.
* Level: For characters who are applying as members of the RAC, please state the level you believe is the most logical starting point for them. Keep in mind that no one begins higher than a level 4.
Abilities: For an overview of how your character's canon powers can translate to Overjoyed, please review the FAQ, powers guide and/or hit up the brainstorming meme where a mod will be happy to work with you. In short, we will only be nerfing those abilities deemed game-breaking, but will require that magical abilities translate into more scifi iterations of themselves. Additionally, you will need to classify your abilities between minor and major and explain why you chose that classification. Minor abilities will be available from day one, but major abilities can only be regained through AC purchases.
This section should also include any standard physical or mental abilities that are noteworthy about your character.
Personality: We expect this section to be thorough and as comprehensive as possible. While we understand that the nature of an AU-bending game will skew a canon personality, we ask that you refrain from heavy use of headcanon and, in the instances where you do use it, provide your logic and reference canon to back it up. Things to consider in this section: How do they react to conflict? What are their strongest traits and their weakest points? In their worst moments, what are they like? How about when they're at their best? We want to see well-rounded characters--no one is perfect and no one is completely flawed.
CRAU: Yes or no. If yes, please provide a brief summary of the world setting they're coming from, the developments and/or formative experiences that occurred during the time they were there, and a link to the game's main navigation page.
AU History: This is the section where you will blend the world setting with your character's original history. Because we realize that this isn't the easiest task, we want to make it as painless--and as fun--as possible. If you're struggling for ideas, please don't hesitate to hit up the brainstorming meme. Your history does not need to mirror canon precisely--some things just won't translate well at all, but try to stay as true to the original path as you can. The people tasked with rewriting your character's memory would try to align it as closely to true experiences as they could.
Original History:
If canon: A wiki link is sufficient as long as it covers the pertinent details and pertains to the specific universe in which you're pulling your character from (anime, manga, game, etc).
If OC: Please provide a detailed account of their life and general world setting of their original universe. If possible, try to limit this section to no more than 1000 words, but know that this is more of a general guideline for your moderators' sanity than unbending rule (so if you feel that you need to write more to convey important details, we understand).
Inventory: Items that your character had on their person at the time of leaving their universe will be permitted, though some may change form when entering Overjoyed to suit the environment (i.e., if you had a magical pocketwatch, it would probably look slightly different now.) For application purposes, please list any items within their possession at the canon point you'll be taking them from, and describe any changes the items will undergo.
Samples: Please provide either (A) a sample written within the game verse or (B) two threads, only one of which may be network, wherein at least one is set within game verse (i.e., tdm).
Miscellaneous Notes: Is there anything you would like the mods to consider that didn't quite fit into the above sections? For original characters, please note your PB here. Otherwise, feel free to add anything pertinent that didn't quite fall into the above categories.
no subject
Bookmen are a highly respected but secretive clan of history keepers, individuals tasked with observing and recording the hidden sides of history. They record the wars that no one else hears about, observe the regimes that no one else sees pulling the strings. In Overjoyed, they serve much the same function, but because of the vastness of the stars and density of contested borders, they no longer hold the same universal authority to observe at will. Rather, they're now a relatively obscure secular organization dispersed through the galaxy. Some bookmen operate in public offices and security agencies, conducting themselves in the middle of the events they seek to record, while others retain the more traditional approach, traveling from planet to planet, war to war, changing sides to get the best vantage point for their records.
Each time a bookman ends a log, they change their name and adopt a new persona. Sometimes these changes are minute, at others, not--while in canon this was viable due to 19th century England having relatively poor security encryption, this will be handled on a governmental level in Overjoyed. The bookmen who operate within public offices and bureaus across the galaxy will be responsible for changing the identities of their clan brethren, though it's safe to assume that these identities will be shallow and imperfect when first created--deep enough covers to fool most officials, but scarcely enough to convince the suspicious and determined.
Lavi's current identity has existed for roughly three years, offering some measure of protection from prying eyes. On record, his birth planet is Telen, but due to his relationship with the RAC, little else is available for viewing outside of his birth date and completed warrants.
Born on a backwater planet on the far side of the J, Lavi's life prior to becoming an apprentice of the Bookman Clan is a wash of patchy memories and wordless images. An orphan, he was chosen to become the successor of a wandering bookman at age six, wherein he renounced his birth name and took on his first alias. From that day forward, whoever he was originally--whoever he might've become--was discarded, and Lavi traded his childhood in for a life of training and traveling.
A decade of war followed, a decade of watching humans repeat the same mistakes over and over again. No matter what planet they were on, no matter which side they temporarily allied themselves with, Lavi watched the emergence of the same pattern. Of greed and power hunger, of foolishness exacting a cost too high for either side to pay but neither being willing to relent.
Ten years of travels and for all his esoteric knowledge, the thing he came to understand most strongly was that humans are a feeble species. That people are just enemies waiting to be turned against one another, and peace? Peace is merely the pause between wars, the ash left as one society crumbles and another rises to repeat the cycle all over again.
Traveling so much had its downsides--the bullet wounds, the sicknesses, the often near death experiences--but it also had its perks. In his 48 names and personas prior to "Lavi", he experienced cultures that others seldom hear about, let alone immerse themselves in. He met with respected elders and ingratiated himself with criminal overlords, studied cultural rites and saw the overturn of governments while most children were still learning to master their hormones.
(That one, as it happens, he still hasn't quite pulled off, but that's another story.)
When he was sixteen, he took on the persona "Deak", following his mentor to a small mining planet on the outskirts of the J. A militia force there was beginning to grow into a full scale rebellion, and though his clan had previously been on the side of their oppressors, they now offered their services as strategists in exchange for the ability to compile a new record. They arrived during a particularly trying time for the militia, their halls filled with the dead, and though Lavi--then Deak--smiled and laughed, few responded in kind.
A girl, her face young but her regard somber and bitter like a soldier, met his gaze in rebuke.
What a depressing place, he thought that first night.
Eventually they fitted him with a uniform, began to think of him as one of their own, sharing meals and heartaches together. As the years ticked on, he began to find it difficult to remember his place as an outsider--to not think of himself as one of them in turn.
Like all home-grown revolutions, however, the tides of war began to turn against the militia force. Sensing that his pupil was beginning to grow too attached to his place in the vagabond order, Lavi's mentor decided to end his participation in the log prematurely, instructing his student to begin his rite of passage at the age of nineteen.
The rite of passage, a pilgrimage, would be his first assignment without the oversight of a senior bookman.
The Quad had long since been on the history keepers' radars, and Lavi, having traveled it briefly in the earliest days of his tutelage, was sent to observe the growing changes therein. How and who he became to do so was up to him--the success of his mission would determine his ability to graduate from apprentice to full-fledged bookman.
And so "Lavi" was born.
After some brief skirmishes with border authorities and visas, Lavi realized he needed a better cover for moving through the area without impediment, and that eventually brought him to the Reclamation Apprehension Coalition. A seasoned combatant, Lavi passed through their evaluations and became a level 3 killjoy, notably receiving particularly high marks on his psychological examination.
Not sanctioned to form his own team, Lavi was pointed in the direction of a particularly surly young man of the same age, and with enough taunting, teasing, and well placed comments, the two became partners.
He's pretty sure Kanda still wishes he'd missed his flight that day, but it hardly matters now. As long as "Lavi" exists, he'll do so in tandem with that man.
CRAU: No.
Original History: Link.
Inventory:
War Hammer (in his room; dormant), a leather bound journal written in an undecipherable language mixed into his overabundant collection of books, a collection of acupuncture needles wrapped carefully and forgotten in cargo storage.
Samples:
TDM Sample #1
TDM Sample #2
Miscellaneous Notes: Their ship, Noah, will be purchased with half of his intro HP points and half of Kanda’s as agreed upon by both players OOC.
no subject
Congratulations! You've been accepted into Overjoyed.
We’re so excited to have you join our community. Before we can get started, please do the following:
- Request to join the following communities: Logs · Network · OOC · Memes
- Friend the mod account, thenine, and respond to the player contact page.
- Reply to the taken page.
- Fill out the job registry.
- (Optional) Follow the mod plurk here to stay up to date about upcoming plots, community discussions, and more!
- (Optional) Put your application, IC contact/inbox, and permissions post in your journal, then introduce yourself to the OOC community!
- First Round Only: See welcome post on the OOC community for more information on pre-game start activity.
All characters will start with a balance of 100 bonus HP. This balance can be used towards AC bank purchases, but may not be used for satisfying monthly AC requirements.If you have any further questions or comments, please don't hesitate to reach out to us by PM or on the contact page.
Once again, we’re so happy to have you, and thanks for joining us!
Yours,
Overjoyed Mods