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The Nine ([personal profile] thenine) wrote2016-11-03 01:29 am

Applications

APPLICATIONS




Since the game is in the closing process, applications are permanently CLOSED.
Reserves are currently CLOSED.

Please be sure to review our FAQ, rules, and taken page!

Player Cap: 38/60

Please note that reserves only hold the character for you to apply with. Should all player slots be filled before the end of the scheduled application round, applications will close at that time. Due to the limited number of player slots, revision requests will be given a 24 hour window for re-submission.

To submit your application during an open round, copy and paste it directly in a comment here. If your application exceeds the character length, please only use one top-level and reply to it with as many comments as needed.

Please title your comments in the following format:

CHARACTER NAME | CANON | RESERVED/NOT RESERVED

Player



Name:

Age:

Contact:

Preferred Pronouns:

Other Characters: If this is your second character, please list your first here.

Character



Name: Please include any known aliases as well.

Age:

Memory Option: (1, 2, 3 -- see HERE for more information).

Established Status
: Y/N. If yes, please state for how long (up to five years, more information can be found here) and detail briefly what they've been doing since they've come to Overjoyed. Please note that no memory regains will be possible prior to game-start: this option is only available to allow you to better establish your character and their potential organizations/business/etc.

Canon:

Canon Point:

Citizenship: Please review the settings guide and job guide, as not all characters will have citizenship. This will be very important for plot events and will not be easily changed once accepted, so consider your options carefully.

Job: See our jobs, FAQ, and culture pages for more information. Who they work for--whether it's The Company, The RAC, or another option, will have a significant impact on their daily lives. The most important thing to bear in mind is that the job should make sense for the character--we probably wouldn't have Gundam Wing's Heero become a pastry chef (though that would be its own level of awesome), and likewise, Ash Ketchum probably isn't suited for biomedical engineering.

* Level: For characters who are applying as members of the RAC, please state the level you believe is the most logical starting point for them. Keep in mind that no one begins higher than a level 4.

Abilities: For an overview of how your character's canon powers can translate to Overjoyed, please review the FAQ, powers guide and/or hit up the brainstorming meme where a mod will be happy to work with you. In short, we will only be nerfing those abilities deemed game-breaking, but will require that magical abilities translate into more scifi iterations of themselves. Additionally, you will need to classify your abilities between minor and major and explain why you chose that classification. Minor abilities will be available from day one, but major abilities can only be regained through AC purchases.

This section should also include any standard physical or mental abilities that are noteworthy about your character.

Personality: We expect this section to be thorough and as comprehensive as possible. While we understand that the nature of an AU-bending game will skew a canon personality, we ask that you refrain from heavy use of headcanon and, in the instances where you do use it, provide your logic and reference canon to back it up. Things to consider in this section: How do they react to conflict? What are their strongest traits and their weakest points? In their worst moments, what are they like? How about when they're at their best? We want to see well-rounded characters--no one is perfect and no one is completely flawed.

CRAU: Yes or no. If yes, please provide a brief summary of the world setting they're coming from, the developments and/or formative experiences that occurred during the time they were there, and a link to the game's main navigation page.

AU History: This is the section where you will blend the world setting with your character's original history. Because we realize that this isn't the easiest task, we want to make it as painless--and as fun--as possible. If you're struggling for ideas, please don't hesitate to hit up the brainstorming meme. Your history does not need to mirror canon precisely--some things just won't translate well at all, but try to stay as true to the original path as you can. The people tasked with rewriting your character's memory would try to align it as closely to true experiences as they could.

Original History:
If canon: A wiki link is sufficient as long as it covers the pertinent details and pertains to the specific universe in which you're pulling your character from (anime, manga, game, etc).

If OC: Please provide a detailed account of their life and general world setting of their original universe. If possible, try to limit this section to no more than 1000 words, but know that this is more of a general guideline for your moderators' sanity than unbending rule (so if you feel that you need to write more to convey important details, we understand).

Inventory: Items that your character had on their person at the time of leaving their universe will be permitted, though some may change form when entering Overjoyed to suit the environment (i.e., if you had a magical pocketwatch, it would probably look slightly different now.) For application purposes, please list any items within their possession at the canon point you'll be taking them from, and describe any changes the items will undergo.

Samples: Please provide either (A) a sample written within the game verse or (B) two threads, only one of which may be network, wherein at least one is set within game verse (i.e., tdm).

Miscellaneous Notes: Is there anything you would like the mods to consider that didn't quite fit into the above sections? For original characters, please note your PB here. Otherwise, feel free to add anything pertinent that didn't quite fall into the above categories.

Template





reburden: pixiv id: 1032043 (Default)

[personal profile] reburden 2017-02-06 04:12 am (UTC)(link)
AU History:
What does one do when one wakes up in a strange room in a strange country with no recollection of what happened or any sort of relevant personal detail? One goes out in a frantic search for answers, bumps into too many irritable Westies to count, and promptly gets mugged and almost killed in a back alley.

That's exactly what happens to the grim reaper his first day in Westerley, and if it hadn't been for one kind-hearted citizen lugging his bleeding body to an apothecary at the edge of Old Town, he probably would have died as little more than an afterthought. Instead, he's patched up and given bedrest - though neither his rescuer nor the old man pouring tincture down his throat really expect him to survive. But survive he does, and once he's well enough to hobble around the small shop and give his thanks, the apothecary gives him an offer: to work as as his assistant in exchange for room and board.

As it turns out, Old Man Eugene's in a bit of bind: his former assistant's run off and gotten himself killed trying to thieve from a particularly well-off Companyman, and his bones just aren't what they used to be to run shop all by himself. ("Besides," he says with a tooth-gapped grin, "place might be less lonely with your chattering self around." It's a joke.) But the grim reaper accepts all the same, because even though Eugene's a bit of an odd duck at times, the work's stable, something he desperately needs in a sea of the otherwise unfamiliar and unknown.

Mostly it's treating a lot of old and terminally ill people, those without funds or any real hope of survival looking for something to ease the pain until they close their eyes for the last time. He learns to be comfortable in the presence of death—and also learns that he's supposed to be a man named Kim Woo Bin. ("Got the info from a guy I know," says Eugene.) It turns out his mother, father, older brother are all dead, taken by illness years ago. He supposes the man who was Kim Woo Bin is dead too, in a way, and starts going simply by 'Kim'.

It's not a bad life—or wasn't, up until the pandemic hit. Now he's just working overtime and wishing he could take some sort of vacation.

CRAU: No

Original History:
Once upon a time, there lived a lonely prince named Wang Yeo. His father was dead, his mother gone mad, and his brother was too busy ruling the country to pay much attention to him. All he had as a companion was a single man by the name of Park Joong-heon, who served as his playmate, his instructor, his surrogate father.

As the child grew, those around him started dying of illness, one by one. Unbeknownst to the child, Part Joong-heon had been poisoning all those in line for the crown. Because it was not out of kindness and charity that Park Joong-heon brought it upon himself to raise the young prince. The advisor craved power and kingship over an entire nation, and if he could not have that directly, then he would rule indirectly through his child king. He is successful. Almost.

The young prince's older brother, the king, catches onto Park Joong-heon's plan, and before he dies he commands his friend Kim Shin to protect the young prince and bequeath his sister Kim Sun's hand in marriage to Wang Yeo, hoping the two of them might be able to negate Park Joong-heon's corrupt influence.

Ultimately, while this stalls Park Joong-heon's plans, it serves as only a momentary thorn in his side. Though Wang Yeo finds himself besotted with Kim Sun and happily agrees to marry her, the devotion she holds to her brother ends up becoming the wedge that Park Joong-heon uses to drive the king apart from Kim Sun. It doesn't help matters that Kim Shin is quickly becoming lauded as a hero, able to win wars that should not have been won. Wang Yeo is quickly becoming second to Kim Shin - both in the eyes of his people and in the eyes of his queen. The only solution is to kill Kim Shin.

So it is when Kim Shin returns from one of these unwinnable wars that Wang Yeo takes a stand and convicts him of treason. He orders Kim Shin to stand down and to leave the castle. Kim Shin does not. So Wang Yeo has a series of deaths ordered. First those of Kim Shin's men, mowed down by a frenzy of arrows outside the palace gates. Then that of Kim Sun, shot through the heart with a well-placed arrow. Then all of Kim Shin's family, tied and beheaded, and then finally Kim Shin himself, stabbed through the heart with his own blade. Kim Shin is given no proper burial; instead his body is dragged out and left to rot in a field far in the outskirts. (Later, much later, the deity is kind enough to grant Kim Shin a second chance and an immortal life, but that is a story for a different day.)

In the end Park Joong-heon wins, though it is mostly a hollow victory. Wang Yeo, bereft of everyone who had truly loved him, slowly loses his will to live. He spends the majority of his last weeks furiously painting a picture of Kim Sun, his queen, and pouring into it every last ounce of emotion held deep within his heart. Once he finishes, he kills himself, ironically with the same poison that had killed all his relatives so many years ago.

Wang Yeo is later brought back as a grim reaper, stripped of all his past memories in punishment for committing the ultimate sin: taking his own life.

Silently, he carries out his duties over collecting deceased souls and sending them off to their next life, and for 300 years, work continues without a hitch. Then the deity decides to interfere, and the grim reaper's life turns upside down.

He becomes a tenant of Kim Shin, the Goblin, the very same man who'd promised to protect him as Wang Yeo and who he'd killed without a second thought. Instead of becoming enemies, they become reluctant friends, brought together by their shared connection to Ji Eun-tak, the goblin's bride and the missing soul the grim reaper was supposed to collect 19 years ago. He meets and lives alongside Ji Eun-tak, and begins to rely on her for advice, particularly advice pertaining to women. Perhaps mostly importantly, he meets Sunny, Ji Eun-tak's boss, and cries the first time he sees her on the street.

It is as he interacts more and more with the three of them that he learns about Kim Shin and Kim Sun's tragic fate. He slowly pieces together that Sunny may be the reincarnation of Kim Sun, and that he may have been someone linked to the both of them in his previous life. Though grim reapers are told not to worry about their previous life - after all, grim reapers are "made" from people who commit great sins in their past life, and who wants to reclaim such painful memories - the grim reaper finds himself fixated on what connection he has to Kim Shin and Sunny and begins to investigate as much as he can. However, the more he digs, the more he realizes he is most likely Wang Yeo, a fact that begins to strain his friendship with Kim Shin and chip away at any possibility of a happy ending between him and Sunny.

That fact is all but confirmed when the ghost of Park Joong-heon reappears for seemingly no reason and reveals to Kim Shin that the man he's lived alongside for the past year is none other than the former king Wang Yeo. This fractures the remainder of the good relationship between the grim reaper and Kim Shin, and the grim reaper finds himself more distraught than ever, still lacking any memory of the man he once was despite being told outright of his past sins.

As it turns out though, he doesn't have to worry about missing his memories for long; he receives a visit from the internal audit team at Grim Reapers Inc (not its actual name, of course), who inform him that as punishment for abusing his powers, he's to be given all the memories of his previous life back -- his previous life as Wang Yeo.

By then it's too late to make amends. Park Joong-heon has set into motion his plan to kill Kim Shin, for good this time, and while he does not succeed and dies in the effort, his death comes at the cost of Kim Shin's life. Wang Yeo can only stand as he watches Kim Shin die a second time, once again unable to protect any of those close to him.

Inventory:
  • A jade ring with intricate carvings on the surface
  • A wristwatch, perfectly on time
  • A very nice hat* + coat
    * Comes with handy dandy refractive light mechanism to make him appear invisible. I don't anticipate actually using this particular ability until he's regained some memories.
Samples:
* I'm using the events of last chapter as a sample basis, hopefully that's okay!
The storefront's quiet, devoid of Westies hobbling in and out. In his bed, Eugene wheezes, the small bowl of porridge from lunch earlier resting mostly untouched on the nightstand.

The symptoms had settled in early yesterday morning and while there'd been no certainty that it was P43X - Eugene is old, after all, and prone to any mix of fatigue and dizziness on any given day - but tensions are running high and rumors flying wild, and the overwhelming influx of patients had slowed noticeably the next day. It's a welcome break, and enough time to reorganize the shelves of vials and powders in the backroom, and enough time to sweep the floors and replace a few old screws. Still, Kim finds his nerves still jangled despite the downtime, kept tense and discordant by the sight of Eugene lying restless in his bed, breath shallow as his head tosses to and fro. What if it gets worse? It's Eugene that has all the connections, knows how to sway the Companymen that occasionally come 'round and barter for supplies all the way from Leith when their stocks run low. What if he doesn't get better? What if—

Downstairs, the bell jingles. (Kim remembers a customer scoffing at the piece of tarnished copper hanging above the door, claiming the thing to be "far too old fashioned" and "completely useless". Eugene had simply smiled as he always did and asked him to please hand over his joy.) He excuses himself, and climbs down the rickety steps to the main floor of the shop.

A girl, half his height and surely no more than a third of his age, stands just inside, face pale and fingers worrying divots into the the fabric of her jacket hem. "It's Mom. She…" her voice trails off, starts again in fits and spurts, "she keeps saying that she sees Dad but—Dad died last year."

It's not a good sign. Hallucinations mean the later stages of illness, mean that without some sort of official cure chances of recovery are low. It's a bleak outlook, especially for a child with no one else to care for her, and the impassive lines of his face soften a touch as he instructs her to wait there while he heads for the back room. The tonic he mixes is simple - to treat pain, fever, and help her sleep. It's not certainly not a cure and it might not even do anything to slow the progression of the infection, but it's the best he can do.

He doesn't tell her any of that as he hands the tonic over, merely gives her instructions on how to administer it and to come back if she needs more. Death comes for anyone, at any time without warning. Those who live in Westerley learn that lesson quick. He'd learned that lesson quick.

The girl bobs in thanks and scurries out the door, leaving Kim with the remainder of his cleaning—and the worries that still rest heavy in his mind.

Miscellaneous Notes: This is the longest app I've ever written. Here is a cat gif in apology.