thenine: (Default)
The Nine ([personal profile] thenine) wrote2016-11-03 01:29 am

Applications

APPLICATIONS




Since the game is in the closing process, applications are permanently CLOSED.
Reserves are currently CLOSED.

Please be sure to review our FAQ, rules, and taken page!

Player Cap: 38/60

Please note that reserves only hold the character for you to apply with. Should all player slots be filled before the end of the scheduled application round, applications will close at that time. Due to the limited number of player slots, revision requests will be given a 24 hour window for re-submission.

To submit your application during an open round, copy and paste it directly in a comment here. If your application exceeds the character length, please only use one top-level and reply to it with as many comments as needed.

Please title your comments in the following format:

CHARACTER NAME | CANON | RESERVED/NOT RESERVED

Player



Name:

Age:

Contact:

Preferred Pronouns:

Other Characters: If this is your second character, please list your first here.

Character



Name: Please include any known aliases as well.

Age:

Memory Option: (1, 2, 3 -- see HERE for more information).

Established Status
: Y/N. If yes, please state for how long (up to five years, more information can be found here) and detail briefly what they've been doing since they've come to Overjoyed. Please note that no memory regains will be possible prior to game-start: this option is only available to allow you to better establish your character and their potential organizations/business/etc.

Canon:

Canon Point:

Citizenship: Please review the settings guide and job guide, as not all characters will have citizenship. This will be very important for plot events and will not be easily changed once accepted, so consider your options carefully.

Job: See our jobs, FAQ, and culture pages for more information. Who they work for--whether it's The Company, The RAC, or another option, will have a significant impact on their daily lives. The most important thing to bear in mind is that the job should make sense for the character--we probably wouldn't have Gundam Wing's Heero become a pastry chef (though that would be its own level of awesome), and likewise, Ash Ketchum probably isn't suited for biomedical engineering.

* Level: For characters who are applying as members of the RAC, please state the level you believe is the most logical starting point for them. Keep in mind that no one begins higher than a level 4.

Abilities: For an overview of how your character's canon powers can translate to Overjoyed, please review the FAQ, powers guide and/or hit up the brainstorming meme where a mod will be happy to work with you. In short, we will only be nerfing those abilities deemed game-breaking, but will require that magical abilities translate into more scifi iterations of themselves. Additionally, you will need to classify your abilities between minor and major and explain why you chose that classification. Minor abilities will be available from day one, but major abilities can only be regained through AC purchases.

This section should also include any standard physical or mental abilities that are noteworthy about your character.

Personality: We expect this section to be thorough and as comprehensive as possible. While we understand that the nature of an AU-bending game will skew a canon personality, we ask that you refrain from heavy use of headcanon and, in the instances where you do use it, provide your logic and reference canon to back it up. Things to consider in this section: How do they react to conflict? What are their strongest traits and their weakest points? In their worst moments, what are they like? How about when they're at their best? We want to see well-rounded characters--no one is perfect and no one is completely flawed.

CRAU: Yes or no. If yes, please provide a brief summary of the world setting they're coming from, the developments and/or formative experiences that occurred during the time they were there, and a link to the game's main navigation page.

AU History: This is the section where you will blend the world setting with your character's original history. Because we realize that this isn't the easiest task, we want to make it as painless--and as fun--as possible. If you're struggling for ideas, please don't hesitate to hit up the brainstorming meme. Your history does not need to mirror canon precisely--some things just won't translate well at all, but try to stay as true to the original path as you can. The people tasked with rewriting your character's memory would try to align it as closely to true experiences as they could.

Original History:
If canon: A wiki link is sufficient as long as it covers the pertinent details and pertains to the specific universe in which you're pulling your character from (anime, manga, game, etc).

If OC: Please provide a detailed account of their life and general world setting of their original universe. If possible, try to limit this section to no more than 1000 words, but know that this is more of a general guideline for your moderators' sanity than unbending rule (so if you feel that you need to write more to convey important details, we understand).

Inventory: Items that your character had on their person at the time of leaving their universe will be permitted, though some may change form when entering Overjoyed to suit the environment (i.e., if you had a magical pocketwatch, it would probably look slightly different now.) For application purposes, please list any items within their possession at the canon point you'll be taking them from, and describe any changes the items will undergo.

Samples: Please provide either (A) a sample written within the game verse or (B) two threads, only one of which may be network, wherein at least one is set within game verse (i.e., tdm).

Miscellaneous Notes: Is there anything you would like the mods to consider that didn't quite fit into the above sections? For original characters, please note your PB here. Otherwise, feel free to add anything pertinent that didn't quite fall into the above categories.

Template





Ravus Nox Fleuret | Final Fantasy XV | Reserved

[personal profile] ex_infantry157 2017-01-10 04:58 am (UTC)(link)

Player



Name: Danielle

Age: 22

Contact: [plurk.com profile] grantairian

Preferred Pronouns: she/her

Character



Name: Ravus Nox Fleuret.

Age: 28 ( +5 years in game setting )

Memory Option: 1.

Established Status: 5 years of working within the military, ascending ranks.

Canon: Final Fantasy XV

Canon Point: Before the battle with Leviathan in Altissia.

Citizenship: Leith

Job: Lower ranked General in the military stationed in Westerly.

Abilities

SKILL | SWORDSMANSHIP
Within the game Ravus is shown to have immense skill with a sword, in his encounter with Noctis and his companions after they overtake one of the Empire’s bases in Lucis, he is seen to best Gladio ( the prince’s sworn shield ) with one swing of his sword he overpowers the other and flings him away. In game, Ravus will have the same prowess with swords, most likely due to his military training in early life.

SKILL | MILITARY TRAINING
After the Empire successfully occupies Tenebrae ( though it retains some of it’s autonomy due to the fact that Lunafreya holds the title of Oracle ), Ravus sees no other path available to the power he desires than joining ranks with Niflheim and entering their military forces. In Kingsglaive Ravus is seen as atleast a high level officer, and in the game he is given complete control over Niflheim’s forces with the title of Supreme Commander of the Imperial Army. To hold such a position, Ravus must have extensive knowledge on military operations and protocols as well as standard training. Within the game verse, Ravus will have the same knowledge + skill set having entered the military after his brother Sion to be able to provide for his siblings.

PASSIVE | PROSTHETIC
In his belief that he should be the prophesized King of Light, Ravus puts on the Ring of the Lucii which holds the wisdom of all the past rulers of Lucis and grants the wearer the vast power. The ring rejects him, and it sets the entirety of his arm ablaze in that rejection. The next time we see Ravus in the canon, he has a magitek prosthetic in his arm’s place, magitek being the result of technology infused with magic. In game, Ravus will have a prosthetic arm, of close to the same design, that amplifies his strength by 5x.

Edited 2017-01-10 04:59 (UTC)

[personal profile] ex_infantry157 2017-01-10 05:00 am (UTC)(link)
Personality:

A large part of Ravus’s motivation in both Kingsglaive ( the movie prelude to Final Fantasy XV ) and the game itself is resentment. Resentment more specifically towards the kingdom of Lucis, it’s king Regis, and the Caelum lineage itself. Bitterness is largely what propels him forward in Kingslglaive. In the first scenes of the movie, a young Ravus is seen in the midst on an assault on his home of Tenebrae— of which he is the first son. Nifheilm unleashes it’s magitek infantry when the royalty are least expecting it, and are hosting the King Regis and his son the young Prince Noctis. A soldier targets Ravus while he is left vulnerable to attack, but his mother Queen Sylva puts herself between her son and the soldier. She is then run through by the General Glauca. Instead of using this opportunity to flee with his sister and Regis, he stays beside the motionless form of his mother and beckons for aid. The call is not asnwered. King Regis manages to escape with Noctis, and leaves Tenebrae to be conquered.

This event, is the motivation behind the Ravus we see in Kingsglaive.

In the wake of his mother’s death, and the loss of his birthright as Tenebrae’s heir, Ravus seeks someone to blame. Instead of blaming the Empire of even General Glauca as the direct agent of his mother’s death he blames Regis. In his eyes, Regis is the one who did not turn back when he signaled for aid, and the one who left he and Lunafreya to live under the Empire’s occupation just to save his own son and bloodline. Bitterness is assumedly what spurs Ravus to joining the ranks of the Niflheim army. At the beginning of Kingsglaive, Ravus’s position within the army is not specifically mentioned but he is a high officer. The guiding force at this point in Ravus’s life is the desire for power, enough to act on the resentment he feels towards the Caelum line even though it is against the wishes of his only living family, his sister Lunafreya. Lunafreya is the Oracle, meant to herald the coming of the King of Light who she believes is Noctis. She is completely devoted to her duty to help him ascend to this position, and rid the world of Eos of it’s blight. The will of his sister is not enough to stop Ravus from taking what he believes is rightful revenge on the Lucian kingdom. He arrives at it’s capital Insomnia to witness a treaty signed between the Emprire and Lucis though that is far from what happens.

Instead Niflheim makes an attempt to take over Insomnia and retrieve it’s crystal which holds immense power. Ravus finally gets to see the King Regis again, and when he has the opportunity to get his hands on the Ring of the Lucii ( an artifact that itself symbolizes the Lucian line and is handed down from King to King holding the wisdom of each ) he takes it, and believing himself worthy of the ring and the power it holds ( though he is not of the Caelum lineage, he is a Nox Fleuret which is the bloodline of the Oracle ) puts it on.

It rejects him.

The ring incinerates his arm. Though he ascended through the Empire’s military ranks, became part of the organization that orchestrated his mother’s death, it still wasn’t enough. He wasn’t worthy, is forever reminded of that fact by the prosthetic he was granted in place of his burned arm. The next time Ravus appears it is in the game of Final Fantasy XV.

“Hᴇɪʀ ᴛᴏ ᴀ ᴄʀᴏᴡɴ ʙᴇғɪᴛᴛɪɴɢ ɴᴏ ᴏᴛʜᴇʀ... ᴡɪᴛɴᴇss ʜɪs sᴘʟᴇɴᴅᴏʀ ᴀɴᴅ ɢʟᴏʀʏ. Aʟʟ ʜᴀɪʟ ᴛʜᴇ Cʜᴏsᴇɴ Kɪɴɢ”

The first time Ravus appears in game it is of course in a confrontation with older Prince Noctis and his companions after Insomnia has fell to the Empire. He appears before Noctis with nothing but contempt for the other. He says that Noctis is too weak to fulfill the prophecy of the King od Light, and even more so too weak to be what Lunafreya is siphoning her life force off for. He is bitter still, that the Ring of the Lucii rejected him, and presumably will choose Noctis. The only time in this confrontation where Ravus truly loses his composure is when Noctis makes the remark that he is hunting down Lunafreya.

Which from what the player knows so far about Ravus from Kingsglaive might as well be the truth. This comment is what spurs Ravus to grab the prince by the throat and push, as well as easily outdo Gladio with a wing of his sword. The confrontation is only put to an end by the arrival of Ardyn Izunia, the Imperial Chancellor of Niflheim.

So far, based on what the player has seen and knows of Ravus, he is simply a one note character. One embroiled in hatred, and motivated by bitterness and the desire to take revenge on the Caelum linage. He has sided with the empire and is hunting down his sister because she is awakening the astrals who guard the world of Eos, and readying them to make covenants with the Prince.

This is what Noctis believes of Ravus himself, until he ventures towards Tenebrae and meets with a woman named Maria who was once one of the retainers of House Fleuret. She asks if Lunafreya had delivered him the Ring of the Lucii, which after it had burned off Ravus’s arm came into her possession. Noctis answers in the affirmative and Maria exclaims that Lord Ravus too will be happy to receive the news.

Noctis, as well as the player at this point experiences a moment of wait, what? Why would Ravus, who hates Noctis, who works for the Empire as their dog be glad that Noctis received the ring from his sister.

“Nᴏ. I ᴄᴀɴɴᴏᴛ ᴀᴄᴄᴇᴘᴛ ɪᴛ. Bʏ ʏᴏᴜʀ ʜᴀɴᴅ ɪᴛ ᴍᴜsᴛ ʙᴇ ᴅᴏɴᴇ. Tᴏ ᴅᴇʟɪᴠᴇʀ ᴛʜᴇ ʀɪɴɢ ᴀɴᴅ ɪɴsᴘʀɪᴇ ᴛʜᴇ ᴋɪɴɢ ɪs ʏᴏᴜʀ ᴄᴀʟʟɪɴɢ. Yᴏᴜ ᴍᴜsᴛɴ’ᴛ ғᴀʟʟ."

In a flashback of Lunafreya and Ravus in Altissia ( where Lunafreya awaits the arrival of the Prince Noctis so that she can summon Leviathan ) Lunafreya is shown to be weakened and doubting her ability to deliever the ring to Noctis. Ravus kneels down before her and tells her that he believes in her, that she has the inner fortitude to do her duty as Oracle and give Noctis the Ring od the Lucii, and even urges her to show Noctis the truth of her heart separate from her duties as Oracle. This flashback shows that Ravus has the capacity to be a caring individual, he gingerly grasps Lunafreya’s hand while he reassures her, and at this moment comes closer to smiling than he does the whole rest of the game.

The assumption that Ravus was fully in leage with Niflheim is questioned again in another scene with the Chancellor Ardyn Izunia in Altissia. He stands in the rain in the Capital and Ardyn asks him whether or not he had the chance to speak with Lunafreya. Ravus answers with a resound no, even though we have seen that he did speak with her to reassure her of her own strength. While it was once assumed that he did not care about Lunafreya’s mission as Oracle, and was willing to hunt her down, that is not the case. The love that Ravus has for his sister, his last living family, is immense. While Lunafreya was planning to summon the Leviathan, Ravus was in preparations to take the beast down for her sake— not to capture the power of the astral for the Empire, or to prevent the Prince from making a covenant with it.

Ravus, though largely motivated by bitterness, is not ruled by it. There is a part of Ravus that is still the child that beckoned for help from a King and received none, but there is also a part that wants to protect his sister above all else. While working for the Empire he wrote Lunafreya several letters, one predictably advising her that Noctis was not worthy of the sacrifice she was making, and two others that advised her to cut ties completely with the Empire and offered to send her an escort to return to the manner as the Empire was starting to fear the awakening of the Astral. Somewhere along the line, Ravus had a change of heart about Noctis, and is even willing to return to the Prince the sword he had taken from King Regis as a trophy.

On the outside, Ravus appears to be stoic and single minded with aspirations towards power and revenge. On further analysis of his actions, he is more of what Gladio gives as his epithet: a man with hopes and dreams.

[personal profile] ex_infantry157 2017-01-10 05:01 am (UTC)(link)
AU History:

Ravus had been a kind child, having inherited his temperament and demeanor from his mother—not his father who was largely characterized by his desire to amass power and wealth to himself. His mother was the polar opposite, was gentle where his father was not, was kind to those they employed during the harvest, where his father was often a combination of cruel and dismissive. Ravus clung to his mother, and the affection he received from her. He even aspired to be like her. Ravus was also attached to both of his siblings, Lunafreya who had the coloring of their mother, and his half-brother Sion born from his father’s affair with one of the worker’s come during the harvest. Sion’s mother of course, was never seen in the manor. It would be a stain on the family, should his father accept someone of lower status into their home. The logic made a cruel amount of sense to Ravus, though he quietly and inwardly denounced it. This decision, by his father to forsake Sion’s mother made something painfully aware to Ravus—that those below them, those not of lower nobility, those who didn’t come from wealth were expendable. Easily moved about like pawns on a chessboard.

The siblings were eventually separated, Ravus by his studies he was to inherit the family buisiness and it’s trading lines, and Sion was sent away with no choice in the matter to a military academy. Lunafreya was still his companion, though he would have had to be blind not to notice that her relationship with the family was deteriorating every year she spent at their manor with their father.

Then their parents commit suicide.

Or rather, his father’s greed had done both himself and his wife in. He had strived for too much, what was beyond his grasp, and had been punished for it. It was clear to both he and Lunafreya what had become of their parents, and it sent him spiraling into a rage with no one to lash out at—though he did have a place to lay the blame. It was the Nine, ultimately, that caused the death of his mother and as much as he wanted retribution there was no way for an orphaned first son to do so.

There seemed to be no way left for him, to salvage the Nox-Fleuret name after the death of his parents. Ravus was left unable to run the trade dealings that amassed his parents their wealth and able to run their manor. Their assets had been liquidated and stolen, their name run through the mud. It was bitterness that allowed Ravus to move forward, that and the fact that he had siblings to look after. As eldest of the three, their welfare was now his priority. There, of course, was the option to try and rebuild his father’s wealth from the ground up and try to reclaim the lost trade routes, but he despised his father and did not want to walk the same path as the man.

Instead he moved to joint the military, Ravus had a mind for tactics and strategies that could be put to use within the organization. He started at the bottom ranks of course, and through time managed to move up a significant amount. Enough so that he was tempted enough, to go after one of the trade routes the Nox-Fleuret family had lost. No, he did not want to become his father, but he wanted to prove himself. That he did have the strength to return the family to it’s former standing.

The recovery effort was a failure.

A failure that he is reminded of daily by the loss of his arm, blown by an explosion, with the only option for it’s replacement being a prosthetic. One that is not refined, that does not suggest wealth, and looks like a silver gauntlet.

Though he was honorably discharged from the military, he was shamed by his failure to prove himself, and for failing to resist the temptation to reclaim his family’s prior wealth. With no other option, he ended up joining the Company, and put his talents to use overseeing it's operations in Westerly. He is not ‘loved’ by anyone in the Company, is treated with respect, but nothing beyond that. If anything, his prosthetic is an intimidation and drives his peers away. He hates the Nine as he once hated his father, and he hates that he is in service to them. At this point Lunafreya has run off to join the scarbacks, he had known that she was different, that she was like his mother except more willful. He does not support her decision, thinking it a dream that everyone in this world can be saved. Holds to the belief that you have to hold on to those important to you, focus on protecting them instead of the many.


CRAU: n/a

Original History: here!

Inventory:
✗ his very cool, very stylish white coat
✗ his sword, a silver rapier + it's scabbard

Samples:

( note : sample takes place in the past, when ravus was still a member of the military! )

It is not often, that he takes to the streets of Old Town. Even less when then city is flooded with people, the streets brimming with those come to celebrate harvest week. There are of course, those who have imbibed too much, can be seen ambling through the crowd, red faced and loud. There are also children, who duck and weave through the masses, pick the pockets of those who are not paying attention. Perhaps looking through the lighted windows of the bars lining the streets, serving watered down alcohol to those who could care less about the quality as long as it gets the job done. Company enforcers are present as well, harried by the swell of people. It occurs to him briefly, that he could move to lend them a hand, but the thought passes without further consideration. To break up fights, preventing windows from being broken, surely it is below his station.

As he walks, the crowd seems to part before him, people glance at him— his arm that glints in the low light, and move out of the way. It is obvious that he is military, by his uniform and demeanor both, and perhaps it is that as well that drives people away.

The military are known to be part of less than savory dealings, after all.

He is lost enough in his own thoughts that he hardly notices a flurry of quick, light steps approaching him. Only on instinct does he clasp the wrist of a child reaching towards the pocket of his white coat. The child looks up at him with wide eyes, clearly not expecting to have been caught, and tries to wrench his wrist out of his grasp. The action is futile. Perhaps the child could have escaped if his wrist was manacled by a human hand instead of the metal of his prosthetic, but that sadly isn’t the case.

“Let me go,” The child’s voice is thin, reedy with a note of panic. “I haven’t done anything.”

No. He hasn’t done anything. Nothing but tried to steal from a General of the military and had been caught doing so. The child must be brave, to target him out of the crowd. Exceedingly brave, or exceedingly foolish.

There’s a moment, before he releases his grip on the child’s wrist, expects him to run off the moment he has the chance. Instead he looks up at him, cradles his wrist to his chest, mouth hanging slightly open in shock.

"Leave, now. The next person who catches you may not offer you the same kindness."

The boy mutters something under his breath, something that sounds like thank you before he disappears into the crowd. To most likely recover from the shock of being caught, before finding another unsuspecting victim.

He is not foolish enough to believe that people can be changed so easily, their habits swayed by one encounter. Turning back around to face the way he came, he decides that he's had enough of this. Old Town, and it's inhabitants.

He will not return for some time.

Miscellaneous Notes: look at the flicka da wrist
Edited 2017-01-10 08:01 (UTC)

[personal profile] ex_infantry157 2017-01-10 08:05 am (UTC)(link)
REVISION

Job: Company Officer ( mid-high rank ), stationed in Westerly.
Edited 2017-01-10 08:19 (UTC)