Applications
APPLICATIONS

Since the game is in the closing process, applications are permanently CLOSED.
Reserves are currently CLOSED.
Please be sure to review our FAQ, rules, and taken page!
Player Cap: 38/60
Please note that reserves only hold the character for you to apply with. Should all player slots be filled before the end of the scheduled application round, applications will close at that time. Due to the limited number of player slots, revision requests will be given a 24 hour window for re-submission.
To submit your application during an open round, copy and paste it directly in a comment here. If your application exceeds the character length, please only use one top-level and reply to it with as many comments as needed.
Please title your comments in the following format:
CHARACTER NAME | CANON | RESERVED/NOT RESERVED
Player
Name:
Age:
Contact:
Preferred Pronouns:
Other Characters: If this is your second character, please list your first here.
Character
Name: Please include any known aliases as well.
Age:
Memory Option: (1, 2, 3 -- see HERE for more information).
Established Status: Y/N. If yes, please state for how long (up to five years, more information can be found here) and detail briefly what they've been doing since they've come to Overjoyed. Please note that no memory regains will be possible prior to game-start: this option is only available to allow you to better establish your character and their potential organizations/business/etc.
Canon:
Canon Point:
Citizenship: Please review the settings guide and job guide, as not all characters will have citizenship. This will be very important for plot events and will not be easily changed once accepted, so consider your options carefully.
Job: See our jobs, FAQ, and culture pages for more information. Who they work for--whether it's The Company, The RAC, or another option, will have a significant impact on their daily lives. The most important thing to bear in mind is that the job should make sense for the character--we probably wouldn't have Gundam Wing's Heero become a pastry chef (though that would be its own level of awesome), and likewise, Ash Ketchum probably isn't suited for biomedical engineering.
* Level: For characters who are applying as members of the RAC, please state the level you believe is the most logical starting point for them. Keep in mind that no one begins higher than a level 4.
Abilities: For an overview of how your character's canon powers can translate to Overjoyed, please review the FAQ, powers guide and/or hit up the brainstorming meme where a mod will be happy to work with you. In short, we will only be nerfing those abilities deemed game-breaking, but will require that magical abilities translate into more scifi iterations of themselves. Additionally, you will need to classify your abilities between minor and major and explain why you chose that classification. Minor abilities will be available from day one, but major abilities can only be regained through AC purchases.
This section should also include any standard physical or mental abilities that are noteworthy about your character.
Personality: We expect this section to be thorough and as comprehensive as possible. While we understand that the nature of an AU-bending game will skew a canon personality, we ask that you refrain from heavy use of headcanon and, in the instances where you do use it, provide your logic and reference canon to back it up. Things to consider in this section: How do they react to conflict? What are their strongest traits and their weakest points? In their worst moments, what are they like? How about when they're at their best? We want to see well-rounded characters--no one is perfect and no one is completely flawed.
CRAU: Yes or no. If yes, please provide a brief summary of the world setting they're coming from, the developments and/or formative experiences that occurred during the time they were there, and a link to the game's main navigation page.
AU History: This is the section where you will blend the world setting with your character's original history. Because we realize that this isn't the easiest task, we want to make it as painless--and as fun--as possible. If you're struggling for ideas, please don't hesitate to hit up the brainstorming meme. Your history does not need to mirror canon precisely--some things just won't translate well at all, but try to stay as true to the original path as you can. The people tasked with rewriting your character's memory would try to align it as closely to true experiences as they could.
Original History:
If canon: A wiki link is sufficient as long as it covers the pertinent details and pertains to the specific universe in which you're pulling your character from (anime, manga, game, etc).
If OC: Please provide a detailed account of their life and general world setting of their original universe. If possible, try to limit this section to no more than 1000 words, but know that this is more of a general guideline for your moderators' sanity than unbending rule (so if you feel that you need to write more to convey important details, we understand).
Inventory: Items that your character had on their person at the time of leaving their universe will be permitted, though some may change form when entering Overjoyed to suit the environment (i.e., if you had a magical pocketwatch, it would probably look slightly different now.) For application purposes, please list any items within their possession at the canon point you'll be taking them from, and describe any changes the items will undergo.
Samples: Please provide either (A) a sample written within the game verse or (B) two threads, only one of which may be network, wherein at least one is set within game verse (i.e., tdm).
Miscellaneous Notes: Is there anything you would like the mods to consider that didn't quite fit into the above sections? For original characters, please note your PB here. Otherwise, feel free to add anything pertinent that didn't quite fall into the above categories.
Meliodas | The Seven Deadly Sins | Not Reserved
Player
Name: Dan
Age: 28
Contact: PM is fine!
Preferred Pronouns: He/His/Him
Character
Name: Meliodas
Age: 35 (Appears to be 16)
Memory Option: 1
Established Status: Leithian(Former)
Canon: The Seven Deadly Sins
Canon Point: Chapter 202
Citizenship: Authorized, Non-Citizen
Job: Bar owner in Old Town (Former RAC Agent)
Meliodas | The Seven Deadly Sins | Not Reserved
In his canon, Meliodas is a magic demon. So...
Super Strength, Speed, Endurance(Passive): In canon, he's a demon and those fellas come with strength, speed, and endurance in extremes well beyond normal people. Given how excessive it is, it would be nerfed down quite a bit down to 3x a human's capabilities. Actively pushing his enhancements to their limit will darken Meliodas' irises.
Martial Artis(Passive)t: Meliodas is extremely skilled in hand-to-hand combat in canon to the point of being able to deal with multiple enemies at and above his level in rapid succession. This could be explained in Overjoyed as Meliodas being trained very harshly from a young age by his father and his associates.
Full Counter (Major): The ability to reverse the various effects of magic back on the user, if timed correctly. Fireball? Meliodas can reflect it back on someone at twice the power. Can they blind someone with magic? He can reflect that back on them, too. In this setting, it would be more appropriate to say that it in this setting can 'reflect' the use of tech back upon the user. Against something like a punch or a swing of a regular ol' hammer--it wouldn't do anything unless that hammer was churning with electricity or something... then it would reflect just the electricity back to the user. As far as limitations and changes for this kind of ability, I'd say it would be more fitting if Meliodas had a small piece of tech(possibly a small hexagonal, transparent energy buckler to go over his hand or arm) that absorbed energy-based attacks and spat them back out at the attacker in bursts. It wouldn't be able to deal with something like a 'current' of electricity, but absorbing one flash of lightning would be possible.
Full Vanish(Major): Meliodas holds up a hand, and it just nullifies magical attacks. It wouldn't undo something like a 'curse, ' but it would make a fireball cease to be. In-game, it would make sense to act like an EMP that disables all tech within a certain range for a few moments.
Revenge Counter(Major): Meliodas takes damage intentionally, sucking up any magical power that's struck him before turning it into his power for an energy based beam/sphere attack. This would work well in conjunction with his ‘Full Counter’ tech. It would do nothing to protect him and serve only as a trump card in which he'd hope he could survive each attack and be able to make a desperate counter attack at the last moment. It would come in the form of a thin, easily penetrable shield that would absorb background energy from offensive tech to gather power for his big counter-attack blast.
Darkness/Demon Mark (Major): Meliodas' ability to manifest darkness that can coat the body to accomplish a few things. First, the darkness can coat the body and act as a protective barrier. Second, it can be used offensively in the form of bladed weapons, claws and it can even get extended so far and quickly that it can act as an explosive pressure. Next, it can repair a person's body from bodily harm(though the user still feels immense fatigue and pain from the original injury, so it isn't a proper cure). Finally, it can be used to fly by forming wings out of the solidified darkness. In this setting, it could act as a larger scale version of the little robot drones from Big Hero 6. The little drones would have to be controlled telepathically by Meliodas and bound to him. Instead of it just being 'darkness,' they could be nanomachines compiled into a black sludge that would be able to enhance Meliodas, protect him from harm, fashion into weapons and be able to make some repairs to him if he came into harm. Given that they would probably expend themselves on occasion, I'd say they would have to be replenished by stealing bits of metal to remake themselves--but their clear limitation would be that Meliodas couldn't just make a sea of them. He'd have a hard limit of how many he could control telepathically--limiting himself to a beachball-sized globe of those nanomachines.
Hellblaze/Divine Slayer (Major): Meliodas can summon demonic fire that can nullify regeneration. There isn't much known about it other than the fact that it seems effective against people who heal extremely fast. I would tie this into the 'Darkness' tech and have it be his nanomachines reinforcing a weapon and remotely disabling tech that allows the body to heal. The effect would last as long as ten minutes depending on how swiftly someone begins to treat the wound with normal medicine/stitching/bandaging.
Lostvayne (Major): Meliodas' magic sword that gives him the ability to make weaker clones of himself. It splits his power in half each time he makes clones until he's the last one left. As far as tech goes, I would just say that a light-refracting device could just create holograms of Meliodas to confuse people.
Immortality(Passive): Kinda not passive in canon--and, 'kind of' doesn't count as immortality rather than him being remade as a zombie over and over. Meliodas doesn't heal super fast unless it's with his Darkness, so if he dies--, he dies. In canon, he's only brought back to life by the curse of his father, The Demon King, but in this sort of environment, that kind of control over life and death wouldn't fly. Instead, I'd rather just implement one aspect of the curse of immortality into his in-game backstory--the fact that the immortality robs him of his kind qualities since his father returns him to an evil state of mind each time he comes back to life. I'd like to say his daddy would force use psycho-stimulation to try and force Meliodas to maintain a hateful and cruel personality. I'm just gonna ignore this one. This power isn't useable, but in the game setting, I'll go with having it be a side-effect of Meliodas' body modifications. He'll have a slow aging process due to the treatments his father put him through when he was young. He would age half as quickly as normal people as a result. He should, physically, appear to be between 15-16 years old at this point.
Personality: At first glance, Meliodas is somewhat aloof, perverse, goofy, and fun-loving. He likes drinking, cooking poorly, running his bar, and spending time with close friends. He has a penchant for enjoying little fights with his friends and doesn't stick out that much regarding personality. He doesn't try to be the life of the party, but he does his best to enjoy the party that's going on. He snickers often and enjoys the moment, being supportive of others when possible. He's been known to give others advice in life and help them out in pinches. Despite this, Meliodas has quite a lot of trouble in his life that he suppresses. For one reason or another, Meliodas doesn't talk much about the sort of person he used to be. While the Meliodas of 'now' is someone who has fun in his daily life in an era rife with hardship, he had once been a cruel and sadistic monster without a hint of remorse regarding the harm he caused others or the means to which he accomplished his ends.
Meliodas spent quite a bit of his young life being a prince of demons, killing and enacting cruelty left and right in his father's name. A goddess, Elizabeth, managed to get through to him and peel away his cruel exterior to show what kind of person he was. He developed more, became more vocal and emotive, and his rage seemed to melt down. Meliodas, who had once been an evil person, saw a better life with Elizabeth and began improving. Events progressing in the story lead to Meliodas' curse of immortality, leaving him alone for the better part of 3000 years. It's implied that Elizabeth suffered a similar punishment, likely with her repeatedly reincarnating and meeting Meliodas every few lifetimes while he wandered around in sorrow. Meeting Elizabeth during the events of the series in her later incarnations, Meliodas seemed to resume a happy life in her presence. He found friends. He became a knight. Meliodas turned from being the literal prince of darkness to being a happy-go-lucky guy looking to spend his days in relaxation. The person he had once been was cast aside for a much happier and kinder person.
Despite this, Meliodas had been depressed for the better part of 3000 years, constantly wanting to die to end his internal suffering, likely from constantly being alone or knowing Elizabeth would die over and over again. Meliodas and Elizabeth's attempts to save Britannia from the demon clan had ultimately failed, and Meliodas would suffer in abundance for it. Unable to truly die, Meliodas would simply come back to life after the demon king's curse would remove all semblance of his happiness and stability. Each time Meliodas died and came back to life, the curse would return him to the monster he was before--something that terrified Meliodas. He was so afraid of becoming that sort of man again in one instance that he burst into tears in Elizabeth's presence. He felt ashamed that his friends saw him in that state, feeling he lost them when he showed them who he had once been. Meliodas, hating that side of himself, flat out admits to Zaratras that he couldn't die--not for lack of trying. Meliodas admits that he's tried to kill himself in numerous ways and that it wouldn't stick. This highlights the grief that Meliodas doesn't show. For the better part of the series, viewers/readers assume that their protagonist is a fairly happy person aside from a few tragedies in his life. It turns out that Meliodas' self-loathing had become a desire to die a long time ago. Even though he feels this way, though, Meliodas has no desire to leave Elizabeth alone or die without saving her. As much as he hates himself, he loves her more.
Meliodas had shown throughout the series that he abhors killing to the point that he was called out by an ally for being 'naive' and that they couldn't spare every enemy. It shows that Meliodas had spent a greater part of those three thousand years trying not to behave like his old self, refusing to use a weapon to defend himself most times because he would end up truly harming people beyond repair if he used any. His personality for the better part of the story isn't emphasized for many episodes until this point. The viewer simply sees Meliodas as the goofy barkeep who just so happens to want to help save his kingdom. In part, that's what he is--but Meliodas finds it hard to truly distance himself from his evil nature as a former demon prince.
In quieter and happier moments, Meliodas is prone to doling out helpful advice in life, helping other people fix their problems and offering himself for their benefit. There is no doubt in the viewer's mind that Meliodas is a compassionate and empathetic person throughout the series as he endeavors to help save people on his journey without asking for recognition or reward. If anything, Meliodas could care less if people ended up hating him for his sins. Confronted with his image as the 'Sin of Wrath,' Meliodas believes he still has to atone for his punishments.
He has a penchant for leading others, being extremely charismatic and insightful in most instances. He can make up sensible rules for others to list to that will keep them in line though he's likely to forget them as soon as he makes them. Meliodas' group, The Seven Deadly Sins, show that Meliodas' talents as a leader extent to even a band of would-be criminals. He gains their trust easily and even earns their lifetimes of loyalty. Even among the Holy Knights of Danafor and Liones, Meliodas was a popular and well-liked person, always remarked as being somewhat insightful even if quite immature when he didn't get his way or he was impatient. As good as Meliodas' lessons tended to be and despite how useful they were for building confidence, he would always be somewhat impatient and smack his students if they weren't absorbing lessons quickly enough.
Meliodas can be summed up as a person who, despite his past, tries to live in the present happily and fails to do so on a regular basis. While he keeps trying to live happily, he's just as unhappy as he is persistent. Meliodas covers up his emotions with vacant expressions and grins whenever he can but in truth--he's as far from stable and happy as one can get in most instances. Despite his inner turmoil, Meliodas works to make others happy and share whatever joy he can with them. He tries to be helpful and give whatever advice he can to the people who need it and asks for little in return(unless he needs drinking money). Regardless of his past and his worries, Meliodas tries to remain loyal and good to his friends to the best of his ability.
Meliodas | The Seven Deadly Sins | Not Reserved
Hardened by a rigorous training regimen, medication of his father's design, tech enhancements, and by psychological manipulation, Meliodas came to become an extremely hardened and cruel member of their little covert group, and as a Killjoy, he was brutally efficient whenever a warrant allowed it. Fellow Killjoys would recognize Meliodas as a very unhappy young man, constantly looking for warrants to handle in dangerous places. He was always tireless and impatient with others to the point of blind rudeness and callousness. After a few of his teenage years had been spent in this double-life, Meliodas came to meet the daughter of his father's rival. A member of Leithian, she had been a doctor, treating one of Meliodas' fellow agents among the Killjoys. Though he knew who she was and that she represented the competition his father hated, Meliodas grew to like her and met with her time and time again. Meliodas' crush, concerned with his well-being, helped pull him away from the manipulative control of his father's continual dragging, and psychological manipulation, helping him recover something of his life in return. His mood improved, Meliodas began to see other people in finer lights and his overall disposition changed for the better--something his father became aware of rather quickly. Becoming something more of a quirky and cheerful individual, Meliodas' attitude couldn't possibly escape his father's notice, especially when it was intended that Meliodas be as brutal a person as possible. His work as his father's enforcer diminished him and his dangerous personality, lowering his effectiveness in both his position as a Killjoy and as his father's enforcer. During one operation gone poorly, Meliodas was caught in an ambush that nearly killed him, eventually leading to the discovery by a fellow RAC agent that he had been aiding his father in underworld dealings. Given their unwillingness to allow an agent to be ganged up on in prison and killed, the RAC incentivized Meliodas to give up his father. The Nine, willing to be rid of false bloodlines as often as possible, saw this as a chance to be rid of Meliodas' father as a possible heir. An operative of The Nine suggested to RAC officials to allow Meliodas to go free provided he not only help prove his father was responsible for the illegal dealings but that Meliodas would have to cease to use his father's name. The resulting action would ensure that Meliodas could never even attempt to use his generational connection to The Nine to gain any semblance of political power. He would also be unable to operate on warrants so long as the RAC viewed him with this level of distrust.
In the last moment before his capture, Meliodas' father used the last of his remaining contacts to put a hit on his rival's daughter once he discovered she was the one who had helped give Meliodas his life back. The hit ultimately failed, though Meliodas was lead to believe at the very beginning that it was a success. Lost in his grief over love lost and left with two younger brothers who were both still set in his father's brainwashing regimen, Meliodas took his share of the remaining family assets after the Nine claimed the 'criminal share' and used it to open a bar in Old Town. He was told to never use his father’s name again, thus forcing him to deny his connection to The Nine. Unphased by this, Meliodas settled into the life of a bar owner while his little brothers, both left behind in his absence, came to loathe him in secret, looking to try and build their family back up after their father's imprisonment. Gaining a new life without being under the influence of severe psychological stress, drug-related stress, and his double-identity, Meliodas would gain the attention of criminals, on occasion, looking for revenge. He became renowned as the bartender who'd put on a show and hurl unwanted, vengeance-seeking patrons from his premises with fresh new scars.
That would bring Meliodas to the present, years later, with old grudges still set on him and the eyes of the RAC on him from time to time. Due to the passage of time, Meliodas himself would be something more of a 'myth' to most Killjoys he would have known, since his reduced rate of aging would slow his aging dramatically, making him still look like the teenager from way back then. Freed from the shackles of his father, Meliodas would spend those few years settling into the demeanor of an eccentric bar owner whose selection of brews was exceptional, but his specially prepared food was atrocious. Always kind to his non-violent patrons, Meliodas would hold onto some loyal guests willing to defend him in a pinch if other miscreants came in looking to get revenge as well. Meliodas would never come to hate anyone coming to him for revenge, sparing anyone who tried to take his life in that time. At no point would he take another life, refusing to harm anyone to the point of crippling them or ruining their lives, becoming somewhat more peaceful as a result of his crush's good influence and her brand of kindness. Occasionally receiving minor donations from the father of his presumed-to-be-deceased crush, Meliodas has kept afloat for those few years. The psychological scars Meliodas' father left on him would, for the most part, remain buried to most people he would encounter and he would just appear to be the quirky, teenaged bar owner in Old Town with a horrendously bad menu and delicious drinks. His cheerful demeanor would encourage plenty of people to stay, and the reliability of the bartender/owner keeping out dangerous elements would give patrons the inclination that it was something of a haven.
Meliodas wasn't and isn't immune to relapses. While he may enjoy his current life much more and while he may try to do right by others in the present, he isn't a stone wall. His gentle, joyful demeanor may never be totally distant from the cruel and sadistic nature he once had been brainwashed into. This possibility is the one thing Meliodas fears the most.
CRAU: Nope.
Original History: Meliodas' wiki link.
Inventory: Nothing from his canon.
Samples:
Most bars in town would have attempted to cater to more expensive tastes and vices, but this owner didn't have it in him to try and match the ever-changing tides of the crowd. The crowd he did manage to pull was quiet and kept to itself, appreciating the warmth of old, worn-in furniture and an atmosphere of ease. Once, there was a novelty in a bartender being young enough just to start learning how to shave, but as the years ticked by, the novelty turned into a spotty sort of rumor. He must have been enhanced somehow, always to look so young. The guy was always energetic and quick to snatch mugs and glasses, refilling them and cleaning the used ones. Despite the fact that he was alone, he was doing everything to take care of the place with the bustling efficiency of someone who had long since learned the mistakes that came with doing things the wrong way many times. At first, the place had been a joke, but after half a decade it became a minor local landmark. What pulled in the customers wasn't necessarily just the atmosphere, either. On occasion, there was a challenge issued to the bartender, whether silent or loud enough to split eardrums. People looking to gain names for themselves and brag they could 'take down a Killjoy' found themselves with busted lips and everything else bruised all over when the owner turned them upon their heads.
Meliodas closed most nights, smiling to himself as he cleaned a glass or refilled a drink, listening to the local, hushed gossips coming from workers who pushed themselves too hard in the day and wanted the peace and warmth of hard-earned company. The look of silent satisfaction he wore was a good picture, giving the impression that he was enjoying the night the same as everyone else. On peaceful nights, he hummed and cleaned glasses despite the handy dishwasher he had available. He poured drinks even when there were automatic taps and mixers. Bartenders with the same resources could let tech handle the complex stuff, but he always did it by hand, and the whole bar enjoyed it when he did. With quite a bit of dexterity, he spun glasses and eyes fell on him in the middle of his show before sudsy drinks were set in front of thirsty patrons. Gossip filled the bar that one night the same as every other one. Meliodas stood behind the bar and leaned against it, his youthful smile offering nothing but friendliness.
Closing in the night, Meliodas would shoo away his stray patrons and lock up. On occasion, he would catch the red bars rise from the glass of his windows--scanners checking the interior. Prying eyes that looked in to make sure nothing was amiss were often disappointed by how slow Meliodas' life had been in the last few years. The Killjoys kept tabs on him for a good reason, but it did come to annoy him that there were times when the scanner searches increased in frequency. He could have sworn he was too much out of practice to bother them. Even so, if Meliodas did have a complaint about being on the wrong side of things, he never told a soul. If anything, Meliodas hadn't spoken to anyone about his personal life since the first few months of owning the place. After he broke a few jaws and sent a few vengeful souls to the hospital, the stream of friends looking for revenge came to a much slower trickle. He felt fine with his reputation and left it at that. If they still held a grudge over his sins, he couldn't help it. There was no point in getting bent out of shape about something he accepted as his fault a long time ago. He couldn't blame all of it on the old man.
Even so, when he was finally alone for the night and had a chance to clean the remainders of the bar, Meliodas stood in the clean dining room with a simple, cheery smile on his face, watching the windows for more scanners. When he felt he was alone and when he knew no one could know, his smile dropped, and he heaved a sigh from the core of his body. The weight of everything he carried weighed down on him, and he finally felt a chance to let weariness take hold of him. Smiling tired him out. The constant cheer and his attempts to make everyday fun and enjoyable sucked the strength out of him minute by minute. Meliodas sat by the window, watching dark shadows pass. No matter how much laughing, joking, gossiping and no matter how many games he played to pass the time, he was still left by himself at the end of the day.
Miscellaneous Notes: EDIT! Altered Meliodas' age to further justify the fact that he owns a bar. Running a business in a stable way with little experience would take quite a few more years than I gave him credit for! A decade and a half would give him a better shot at it being stable at this point in time. It also serves to make his youthful appearance seem even more outlandish at this time since he'll be a decade older.
ACCEPTED
Congratulations! You've been accepted into Overjoyed.
We’re so excited to have you join our community. Before we can get started, please do the following:
- Request to join the following communities: Logs · Network · OOC · Memes
- Friend the mod account, thenine, and respond to the player contact page.
- Reply to the taken page.
- Fill out the job registry.
- (Optional) Follow the mod plurk here to stay up to date about upcoming plots, community discussions, and more!
- (Optional) Put your application, IC contact/inbox, and permissions post in your journal, then introduce yourself to the OOC community!
- Second Round Applicants: You've caught us in a bit of a transition period! The new chapter/plot will launch on January 10th. In the meantime, you're free to create pregame CR or play around with the current setting and get your character established until the next plot installment. Thanks so much for joining us!
All characters will start with a balance of 100 bonus HP. This balance can be used towards AC bank purchases, but may not be used for satisfying monthly AC requirements.If you have any further questions or comments, please don't hesitate to reach out to us by PM or on the contact page.
Once again, we’re so happy to have you, and thanks for joining us!
Yours,
Overjoyed Mods