Applications
APPLICATIONS

Since the game is in the closing process, applications are permanently CLOSED.
Reserves are currently CLOSED.
Please be sure to review our FAQ, rules, and taken page!
Player Cap: 38/60
Please note that reserves only hold the character for you to apply with. Should all player slots be filled before the end of the scheduled application round, applications will close at that time. Due to the limited number of player slots, revision requests will be given a 24 hour window for re-submission.
To submit your application during an open round, copy and paste it directly in a comment here. If your application exceeds the character length, please only use one top-level and reply to it with as many comments as needed.
Please title your comments in the following format:
CHARACTER NAME | CANON | RESERVED/NOT RESERVED
Player
Name:
Age:
Contact:
Preferred Pronouns:
Other Characters: If this is your second character, please list your first here.
Character
Name: Please include any known aliases as well.
Age:
Memory Option: (1, 2, 3 -- see HERE for more information).
Established Status: Y/N. If yes, please state for how long (up to five years, more information can be found here) and detail briefly what they've been doing since they've come to Overjoyed. Please note that no memory regains will be possible prior to game-start: this option is only available to allow you to better establish your character and their potential organizations/business/etc.
Canon:
Canon Point:
Citizenship: Please review the settings guide and job guide, as not all characters will have citizenship. This will be very important for plot events and will not be easily changed once accepted, so consider your options carefully.
Job: See our jobs, FAQ, and culture pages for more information. Who they work for--whether it's The Company, The RAC, or another option, will have a significant impact on their daily lives. The most important thing to bear in mind is that the job should make sense for the character--we probably wouldn't have Gundam Wing's Heero become a pastry chef (though that would be its own level of awesome), and likewise, Ash Ketchum probably isn't suited for biomedical engineering.
* Level: For characters who are applying as members of the RAC, please state the level you believe is the most logical starting point for them. Keep in mind that no one begins higher than a level 4.
Abilities: For an overview of how your character's canon powers can translate to Overjoyed, please review the FAQ, powers guide and/or hit up the brainstorming meme where a mod will be happy to work with you. In short, we will only be nerfing those abilities deemed game-breaking, but will require that magical abilities translate into more scifi iterations of themselves. Additionally, you will need to classify your abilities between minor and major and explain why you chose that classification. Minor abilities will be available from day one, but major abilities can only be regained through AC purchases.
This section should also include any standard physical or mental abilities that are noteworthy about your character.
Personality: We expect this section to be thorough and as comprehensive as possible. While we understand that the nature of an AU-bending game will skew a canon personality, we ask that you refrain from heavy use of headcanon and, in the instances where you do use it, provide your logic and reference canon to back it up. Things to consider in this section: How do they react to conflict? What are their strongest traits and their weakest points? In their worst moments, what are they like? How about when they're at their best? We want to see well-rounded characters--no one is perfect and no one is completely flawed.
CRAU: Yes or no. If yes, please provide a brief summary of the world setting they're coming from, the developments and/or formative experiences that occurred during the time they were there, and a link to the game's main navigation page.
AU History: This is the section where you will blend the world setting with your character's original history. Because we realize that this isn't the easiest task, we want to make it as painless--and as fun--as possible. If you're struggling for ideas, please don't hesitate to hit up the brainstorming meme. Your history does not need to mirror canon precisely--some things just won't translate well at all, but try to stay as true to the original path as you can. The people tasked with rewriting your character's memory would try to align it as closely to true experiences as they could.
Original History:
If canon: A wiki link is sufficient as long as it covers the pertinent details and pertains to the specific universe in which you're pulling your character from (anime, manga, game, etc).
If OC: Please provide a detailed account of their life and general world setting of their original universe. If possible, try to limit this section to no more than 1000 words, but know that this is more of a general guideline for your moderators' sanity than unbending rule (so if you feel that you need to write more to convey important details, we understand).
Inventory: Items that your character had on their person at the time of leaving their universe will be permitted, though some may change form when entering Overjoyed to suit the environment (i.e., if you had a magical pocketwatch, it would probably look slightly different now.) For application purposes, please list any items within their possession at the canon point you'll be taking them from, and describe any changes the items will undergo.
Samples: Please provide either (A) a sample written within the game verse or (B) two threads, only one of which may be network, wherein at least one is set within game verse (i.e., tdm).
Miscellaneous Notes: Is there anything you would like the mods to consider that didn't quite fit into the above sections? For original characters, please note your PB here. Otherwise, feel free to add anything pertinent that didn't quite fall into the above categories.
natalie goodman | next to normal | reserved
Player
Name: Eli
Age: 23
Contact:
Preferred Pronouns: She/Her
Other Characters: N/A
Character
Name: Natalie Goodman
Age: 19 (17 + 2 years established)
Memory Option: Full AU, deteriorating
Established Status: Yes! She's been here for 2 IC years.
Canon: Next to Normal
Canon Point: Post canon.
Citizenship: Leithian.
Job: Student.
Abilities In terms of abilities, she's a normal human; she doesn't possess any supernatural or superhuman abilities, and most of her skills are intellectual. She's very intelligent and knows how to play the piano extremely well, but she doesn't have any abilities that are more unique than that.
no subject
The first is her general wariness about trusting in or caring about most people. It takes a great deal of time and effort to get her to open up and connect with people. She isn't awful at conversation with strangers, even if she can come off slightly awkward, but being genuine, honest and emotionally vulnerable with people is fairly difficult for her. Being left behind and forgotten fairly often as she was growing up meant she came to expect more of the same from everyone around her. This led to her hesitance about making close connections; why put your trust and caring in others, when they've historically let you down? Even apart from having trouble letting people in, it's also made it difficult for her to be sincere and earnest about relatively smaller things. It's rare to get a sentiment from her that's not coated in sarcasm, cynicism, or facetiousness to some degree. Her fear of letting people in means that she can hold grudges and tends to be fairly unforgiving; it's a way of protecting herself from being hurt.
Of course, her hesitance to let people in leads to another large part of her personality: how lonely she typically feels. She grew up without the proper care a child should have, and she's acutely aware of that absence. The paradox of her situation is that while this loneliness and longing makes her crave attention and affection, she's often too frightened to search for it due to her past circumstances. Despite Even when she receives those things, she doesn't know precisely how to handle them well; she still carries the fear of being left behind with her, so the trouble hardly ends after she's finally allowed someone access to the thoughts and worries she tries to keep hidden. It's difficult for her to understand and accept why and how other people can care about her - which ties into her issues with how she sees herself and how much she values herself.
Natalie tends to define herself in terms of her skills and accomplishments rather than thinking that she has intrinsic worth as a person. In some ways, this ties itself in with her love of music. Part of what makes her enjoy playing so much is that she considers it the one thing it's good at, and one of the only chances she has at being valued and noticed by others. This is because she doesn't see much else that's worthwhile in herself. She's not very confident at all, even dipping towards self loathing at times; at one point, when asked by another character why she's been avoiding him, she confesses that it's because "you remind me of me, and how fucked up I can be". This self consciousness primarily comes from two sources.
The first thing that causes her to doubt her own worth is that, try as she might, she's too guided by her emotions. Natalie is a person who tries to orient herself with logic and common sense to endure the chaos that seems to surround her, and she believes that only by disciplining herself that she can stop being so beholden to her emotions. Of course, this typically fails because though this is the kind of person she wants to be, stable and sensible and calm, this is fairly far from the reality. She's full of impulsiveness, filled with doubts and fears and worries that make it difficult for her to be as collected as she tries to seem. She doesn't always think before she speaks, she makes decisions quickly and based on how she feels, and she can't manage to quiet the worries that tend to guide her actions.
The second reason she finds it difficult to think about herself in positive terms is because her primary role model as she grew up, her mother, clearly cared more about her firstborn. Though this is something that generates a great deal of anger and bitterness on Natalie's part, it's also something that she's internalized throughout her life. During her childhood, as that loneliness and hurt became more ingrained in her, she started to worry that she would end up like her mother, clearly unstable and dysfunctional. When she looks towards the future, sometime she sees it as a place of hope where she can escape the negative influence she's been growing up with. However, just as often, she sees herself declining in the same way her mother did, and causing harm to the people around her in the same manner as well. This, perhaps even more than being left behind, is something that she fears deeply.
Of course, with all the flaws and shortcomings she sees in herself, there are things that Natalie undeniably excels at. The first is, of course, her skill with music. She's extremely gifted, as a result of both years of rigorous practice and natural talent. This ties in to how determined she can be when she wants something. Once she realized how much she cared about piano, her dedication to it became impressive. She can absolutely be described as a perfectionist, but this means that she cares deeply about doing well and is willing to put in the hard work necessary to get to that point. Even apart from music, she's a very ambitious student, sometimes pushing herself to her limit to ensure that she'll get perfect grades. This is aided by the fact that she's naturally bright and intelligent. At one in canon, she's referred to as a genius; intellectual pursuits come easily to her, and she enjoys a challenge in this area.
Additionally, although she has problems trusting people and letting herself get close to them, she's never successful in being completely apathetic towards others. This comes from two places: the part of her that's naturally curious, and the part of her that's fairly empathetic despite her best efforts. Even if she's scared of people leaving her behind, there's a natural urge to learn more about others and relate to them that she can't completely suppress. Likewise, when she does learn more about them, it's often difficult for her to disengage as easily as she would like. This is because, though it's a trait she doesn't enjoy that much, she's a fairly caring person at her core and wants to help others. She'd deny it if asked, but the fact remains that she wants the best for others and is more concerned with their wellbeing than she would like to admit.
Lastly, and perhaps surprisingly given how cynical and pessimistic she can seem at first glance, one of her strengths is the amount of hope that she holds onto. She isn't extremely idealistic and will be the first to point out when a situation is unfortunate and not ideal in some way, but this doesn't change the fact that she can't stop herself from believing that eventually, things will change for the better. She often fantasizes about what it will be like when her life changes and she's a happier, more functional person overall. She worries that she won't get there, but despite those worries, a large part of her honestly believes that the future can hold better things for her. At one point, another character refers to her as "a girl full of anger and hope", and this is a fairly good summary of her character; she's embittered and frustrated by the shape her life has taken up until this point, but is committed to the idea that things can and will improve for her if she works for it.
no subject
- Her father is from Leith, a member of a merchant family rather than a member of the nobility, and met her mother when he had to visit Westerley for work related reasons. They were married after her mother had an unplanned pregnancy and came to Leith to live together, a circumstance that hurt the family's reputation a fair amount. That scandal still hasn't completely faded, but their business (her father works in architecture) has managed to stay afloat regardless.
- Natalie was born several years later, but her parents found it difficult to give both of their children the same level of attention and care. Especially as they grew older, it was obvious that they cared a fair amount more about her brother to the point that she was emotionally neglected for the majority of her childhood. It didn't help that her brother and her got along horribly; he was able to get under her skin extremely well, which resulted in almost constant bickering between the two of them.
- Eventually, her brother left to work for the Company, but this didn't do much to change things for her at home. Instead, her brother being absent (and the reason why he was absent) dealt a heavy blow to her mother, who was already suffering from nearly debilitating depression and anxiety. She became even more poorly equipped to take care of Natalie, and her father was more preoccupied with finding some way to support her mother.
- As Natalie grew more distrustful and closed off due to her family situation, she turned to music as something she could use to forget the stress of her home life. It was clear fairly quickly that she had extreme talent, and she identified it as something that could eventually help her make a new start apart from her family. When she moved on to college, she chose it as her course of study.
CRAU: No.
Original History: If this isn't detailed enough, let me know and I'll write up something else!
Inventory: Nothing! She'll be coming in without any items.
Samples: One, two, both from the TDM.
Miscellaneous Notes: As a note, the reason I wrote her AU in a way that included her brother living is because in her canon, he's a fleshed out character with a distinct personality and motivations, and there's someone thinking of sending him here eventually. Additionally, her pb is Alice Englert because getting icons from a stage musical that was never professionally taped is hell.
Accepted!
Congratulations! You've been accepted into Overjoyed.
We’re so excited to have you join our community. Before we can get started, please do the following:
- Request to join the following communities: Logs · Network · OOC · Memes
- Friend the mod account, thenine, and respond to the player contact page.
- Reply to the taken page.
- Fill out the job registry.
- (Optional) Follow the mod plurk here to stay up to date about upcoming plots, community discussions, and more!
- (Optional) Put your application, IC contact/inbox, and permissions post in your journal, then introduce yourself to the OOC community!
- First Round Only: See welcome post on the OOC community for more information on pre-game start activity.
All characters will start with a balance of 100 bonus HP. This balance can be used towards AC bank purchases, but may not be used for satisfying monthly AC requirements.If you have any further questions or comments, please don't hesitate to reach out to us by PM or on the contact page.
Once again, we’re so happy to have you, and thanks for joining us!
Yours,
Overjoyed Mods