thenine: (Default)
The Nine ([personal profile] thenine) wrote2016-11-03 01:29 am

Applications

APPLICATIONS




Since the game is in the closing process, applications are permanently CLOSED.
Reserves are currently CLOSED.

Please be sure to review our FAQ, rules, and taken page!

Player Cap: 38/60

Please note that reserves only hold the character for you to apply with. Should all player slots be filled before the end of the scheduled application round, applications will close at that time. Due to the limited number of player slots, revision requests will be given a 24 hour window for re-submission.

To submit your application during an open round, copy and paste it directly in a comment here. If your application exceeds the character length, please only use one top-level and reply to it with as many comments as needed.

Please title your comments in the following format:

CHARACTER NAME | CANON | RESERVED/NOT RESERVED

Player



Name:

Age:

Contact:

Preferred Pronouns:

Other Characters: If this is your second character, please list your first here.

Character



Name: Please include any known aliases as well.

Age:

Memory Option: (1, 2, 3 -- see HERE for more information).

Established Status
: Y/N. If yes, please state for how long (up to five years, more information can be found here) and detail briefly what they've been doing since they've come to Overjoyed. Please note that no memory regains will be possible prior to game-start: this option is only available to allow you to better establish your character and their potential organizations/business/etc.

Canon:

Canon Point:

Citizenship: Please review the settings guide and job guide, as not all characters will have citizenship. This will be very important for plot events and will not be easily changed once accepted, so consider your options carefully.

Job: See our jobs, FAQ, and culture pages for more information. Who they work for--whether it's The Company, The RAC, or another option, will have a significant impact on their daily lives. The most important thing to bear in mind is that the job should make sense for the character--we probably wouldn't have Gundam Wing's Heero become a pastry chef (though that would be its own level of awesome), and likewise, Ash Ketchum probably isn't suited for biomedical engineering.

* Level: For characters who are applying as members of the RAC, please state the level you believe is the most logical starting point for them. Keep in mind that no one begins higher than a level 4.

Abilities: For an overview of how your character's canon powers can translate to Overjoyed, please review the FAQ, powers guide and/or hit up the brainstorming meme where a mod will be happy to work with you. In short, we will only be nerfing those abilities deemed game-breaking, but will require that magical abilities translate into more scifi iterations of themselves. Additionally, you will need to classify your abilities between minor and major and explain why you chose that classification. Minor abilities will be available from day one, but major abilities can only be regained through AC purchases.

This section should also include any standard physical or mental abilities that are noteworthy about your character.

Personality: We expect this section to be thorough and as comprehensive as possible. While we understand that the nature of an AU-bending game will skew a canon personality, we ask that you refrain from heavy use of headcanon and, in the instances where you do use it, provide your logic and reference canon to back it up. Things to consider in this section: How do they react to conflict? What are their strongest traits and their weakest points? In their worst moments, what are they like? How about when they're at their best? We want to see well-rounded characters--no one is perfect and no one is completely flawed.

CRAU: Yes or no. If yes, please provide a brief summary of the world setting they're coming from, the developments and/or formative experiences that occurred during the time they were there, and a link to the game's main navigation page.

AU History: This is the section where you will blend the world setting with your character's original history. Because we realize that this isn't the easiest task, we want to make it as painless--and as fun--as possible. If you're struggling for ideas, please don't hesitate to hit up the brainstorming meme. Your history does not need to mirror canon precisely--some things just won't translate well at all, but try to stay as true to the original path as you can. The people tasked with rewriting your character's memory would try to align it as closely to true experiences as they could.

Original History:
If canon: A wiki link is sufficient as long as it covers the pertinent details and pertains to the specific universe in which you're pulling your character from (anime, manga, game, etc).

If OC: Please provide a detailed account of their life and general world setting of their original universe. If possible, try to limit this section to no more than 1000 words, but know that this is more of a general guideline for your moderators' sanity than unbending rule (so if you feel that you need to write more to convey important details, we understand).

Inventory: Items that your character had on their person at the time of leaving their universe will be permitted, though some may change form when entering Overjoyed to suit the environment (i.e., if you had a magical pocketwatch, it would probably look slightly different now.) For application purposes, please list any items within their possession at the canon point you'll be taking them from, and describe any changes the items will undergo.

Samples: Please provide either (A) a sample written within the game verse or (B) two threads, only one of which may be network, wherein at least one is set within game verse (i.e., tdm).

Miscellaneous Notes: Is there anything you would like the mods to consider that didn't quite fit into the above sections? For original characters, please note your PB here. Otherwise, feel free to add anything pertinent that didn't quite fall into the above categories.

Template





r3f4c70r3d: (Default)

Angel | Borderlands | Reserved

[personal profile] r3f4c70r3d 2017-01-10 10:05 pm (UTC)(link)

Player



Name: Tam

Age: 27

Contact:

Preferred Pronouns: she/her

Character



Name: Angel AKA the Guardian Angel

Age: 18

Memory Option: One

Established Status: Yes -- 5 IC years

Canon: Borderlands

Canon Point: post "Where Angels Fear to Tread"

Citizenship: Technically none, she is too far modded to legally be her own person. Currently, she is housed in a well hidden bunker on Leith.

Job: Publicly unknown, seems to have no faction ties. Privately intelligence for the Company under Handsome Jack
Abilities: Though once an average girl, Angel has been modded to the point where she’s near unrecognizable from who she once was. The mods in question are of the more advanced variety, installed up her spine and into her brain, giving her the ability to hack like it’s breathing, to “think code.” Although she remains stationary, through the network she’s “plugged in” to she is able to easily interface with other computers and AI, delving deep into their systems and overriding when necessary.
However, augmentations this lofty don’t come without a price. To keep her body from rejecting the mods, Angel has to be fed a near constant drip of a high grade drug called dextroeridimine (or eridium, for short) with side effects that include higher neural activity and less need for sleep -- or rather, an inability to sleep properly.)
The lack of sleep combined with the constant brain activity increases her potential for seizures, fevers and migraines, and with those the chance for her original memories to begin to resurface after an episode.
Finally, past a certain threshold, the body becomes dependant on it, and without a regulated supply, the likely result is a painful death.

Personality:
On the surface, Angel comes across as a kind, gentle mannered and helpful young woman-- as she should, since these are traits expected of the AI she impersonates, and this is the personality most who interact with her will meet.
To an extent, these traits are true to her actual character, she is kind, she does want to be helpful, but she is also in many ways her father’s daughter; she’s quick witted, snarky, and when the situation calls for it, she will take drastic means to meet an end. Also like him, she too wears a type of mask, though hers is not a literal one. Underneath the politeness, the platitudes, Angel harbors deep seated anger, bitterness and resent.
Though she wants to believe in her father’s vision for a more orderly Westerly, in truth what he’s done to both her and its people has left her doubtful, and guilt ridden over how she continues to be used as his spy. These are thoughts she tries not to dwell on, though, Jack is the only father and friend she has, and if she can’t believe in him, then what has she got?
Deep down Angel craves the true companionship that she’s been denied most of her life, someone beyond Jack, or the occasional yes-man, body double or scientist he brings in to observe her (and who usually die shortly after by “unknown causes.) A genuine friend who she can call her own, beyond the orders of Jack, and maybe, if she’s lucky, a final path to freedom.

AU History: Angel was born in Westerly to mother [redacted] and father John "Handsome Jack" Marten, a healthy baby girl of the Marten family's seventh generation, and eligible for the boon that came with it . Angel lived a life typical to most Westerly children until she was (discuss? 11?) when her family was subject to an act of random violence, killing her mother and badly injuring her head. In order to save her life, Jack had cybernetic implants installed that helped to stimulate the brain and retain its functionality. The operation was successful, but a gateway for more extreme modifications in the future. After the accident Jack radically changed, starting with overprotective gestures and over time twisting into a love so overwhelming it was as suffocating as it was terrifying.

After the first augmentation was a success, Jack started looking into ways to take it further, becoming focused on the concept of creating a human computer, so that she may be uploaded, saved, and preserved. These operations of course went way past the safety limits, and would have likely meant Angels death if not for Jack's connections to higher quality drugs; Dextroeridimine, or "eridium" for short, is a drug developed to help with implant integration, healing, and preventing of rejection. and was initially given to Angel after her first surgery. It is something meant for one time use due to it's severe side effects, but with the amount of modifications done to her person, she has to be fed a constant drip of it through intravenous, and risks death if her supply is cut off.

These days, Angel may be one of Westerly (maybe even the whole quads') best kept secrets. Secluded from the world in a high security bunker beneath the city, Angel operates nearly 24/7 as Jack's eyes and ears around town, gathering information and manipulating others actions while disguising herself as a helpful AI with no obvious alliance.

With no means of escape, Angel is subject to her fathers cruel whims, but perhaps there is hope for her yet, she just needs to find the right opportunity.

CRAU: No

Original History: Wiki Here

Inventory: An injection harness that helps to stabilize her augmentations, a comfortable two piece bodysuit, a neckpiece that doubles as a means to track her vitals and a fun shock collar!

Samples: From the TDM

Miscellaneous Notes: Angel's life of isolation has left her with a pretty colourless history, hence its shorter length. If this needs more elaboration, please let me know!
r3f4c70r3d: (Default)

Re: Revisions Request

[personal profile] r3f4c70r3d 2017-01-13 12:33 am (UTC)(link)
Revisions as requested:

1.This is fine! Perhaps deep in the badlands?


2.This is also fine and was discussed/understood in the bsm!


3. Bullet points 1 and 3 and 4 can be answered together. In canon, Angel’s tipping point comes after the attempted destruction of a large town of innocents, orchestrated largely in part by her, though under Jack’s orders. It’s this event that finally causes her to truly question Jack’s motives and actions, and ultimately turn against him. You know that deep down feeling you get when something about a situation is not quite right? Makes you feel bad even though you’re being told it’s good, by the one person you know who claims to keep you safe? Angel feels that pretty much all the time. It’s a slow build of guilt, of grief, of hatred, all of which she’s been trying to blind herself to. To face it would acknowledge the awful truth that not only has Jack been using her, but because she’s been letting herself be used.
As it currently stands, just like in the canon she comes from a catalyst will be needed for her to openly begin to question Jack, and to wish for freedom. This could come from in-game or CR building, or, since I’m taking her from the point in canon after she’s rebelled to the point of sacrificing her life to both stop and escape her father, the slow re-learning of these memories could inspire the desire to go rogue, even if it’s in small ways at first.


In regards to point 2 and her spying history, Jack has had Angel keep a general eye on criminals of note, and power structures throughout the company, anything that will give Jack an edge. Of course there’s also the petty stuff, “Angel get me some deets on this asshole so I can kick his asshole through his eyesocket. That doesn’t make sense but it doesn’t matter.”
She rarely makes herself known, and when she does it tends to be to either people who perish soon after, or who’s word will mean little after she’s scrubbed all evidence of herself clean from their history caches. In this way she’s become almost myth-like in her reputation, with regards to the few small circles that may have heard offhand remarks about a guidance AI who helped a friend of their brother’s mother-in-law’s uncle’s friend out of a tight scrape, though no one has heard from the guy for a while. She’s a farfetched rumor at most, and Jack plans to keep her that way.
Edited 2017-01-13 01:10 (UTC)