Job: Bartender and chef, lowkey member of the Resistance
Abilities:
battle ready Ignis is a skilled fighter, even without eyesight. He is athletic and acrobatic, able to accurately use polearms and knives for close and long-distance combat. In the world of FFXV, he is able to "borrow" the king's magic as one of his Crownsguard, giving him access to elemancy. In the realm of Overjoyed, this will mean the ability to access Noctis' elemental bombs. He is a master tactician, able to strategize his way in and out of most scenarios and keeping a level head in moments of crisis.
one hell of a butler Not only is Ignis an excellent fighter, but he is skilled in the abilities of a chamberlain. He is an excellent cook, can mend clothing, and is knowledgeable in advanced first aid. He has exceptional time management skills and has an eye for those in need. Though at his play point in Overjoyed he is no longer a chamberlain, he still has the knowledge and ability to navigate the inner workings of the upper classes.
analyze - minor ability In FFXV this ability displays enemy strengths and weaknesses for the player to exploit. Within the context of Overjoyed this will be the ability of his augmented eyes. This augmentation doesn't give him his sight back, but allows him to scan people, buildings and technology to give him heat signatures and basic details on what he is looking at. For example: he would be able to tell if a person was injured or hiding technology on their body, the closest entrances and exits of a building and the materials their made out of, if a computer is locked with a password (but not what the password is), or the make and model of a weapon as long as it is made within the Quad. His augmentation gives no hacking abilities, and is able to provide basic information only.
sagefire - major ability In FFXV Ignis has the capability to exploit enemy weaknesses by boosting Noctis' weapons with elemental magic or boosting his own daggers with fire called Sagefire: a massive attack that can break armor and snap limbs off of daemons. In Overjoyed I'd like this to be the ability to manipulate nanites or other microtechnology. It will let him either boost a weapon's effectiveness for a short period of time by adding a combustive quality to it or temporarily short out opposing weaponry when he makes physical contact with it. When the microtech is introduced in either of these scenarios, they will run a short program that will fry after about a minute, causing them to lose their effectiveness.
Personality:
Ignis is the apparent definition of composure. Raised to be the right hand to the heir apparent, Ignis acts as chamberlain, managing Noctis' affairs from mending clothes to navigating appointments. Though Gladiolus Amicitia is officially the King's Shield, Ignis has been protecting and taking care of the prince since they were both small, which has instilled a great sense of duty in him. He's organized, resourceful, and highly efficient in seemingly every aspect of his life: even his pattern of speech is sophisticated and calculated when compared to his friends.
Keeping up appearances is important to Ignis. He consistently reminds Noctis and the others to eat properly, sleep enough, and look put together. Even during their road trip from the Crown City to Altissia, Ignis is sure to keep clothes mended and to stop everyone from persistently eating junk food, regardless of how much running around in the bush they do. If they spend too many nights camping, he suggests staying at a hotel. Health is important for the prince due to his position, and for the Crownsguard to keep him safe, which is his top priority.
Though a skilled fighter, Ignis' true talent comes in his prowess as a strategist. He is able to analyze his opponents to discern their strengths and weaknesses and come up with tactics to best take the enemy out. Multiple times during the course of the game he devises plans to infiltrate enemy bases that severely outnumber and outgun them. He is methodical and intelligent, able to create plans of attack on the fly, a skill that only seems to sharpen, even later on when he loses his eyesight.
The other side to this stiff personality is an extremely loyal, compassionate, and creative man. One of Ignis' great passions is cooking, and in coming up with new recipes. He is constantly seeking to concoct new dishes and better the ones he has already tried his hand at, getting the most enjoyment out of the responses from the people who eat them. At one point he tells Noctis "I'll never forget the smile on your face the first time I cooked for you." and has spent years of his life trying to recreate a pastry that Noctis tried as a little boy in the province of Tenebrae, with only Noctis' memory of the flavor and no known ingredients. While this would seem like a personal mission, it becomes clear there is more to it when you discover that Noctis had this pastry during the happiest years of his young life, before he was injured and his personality became more somber. Ignis cares deeply for the prince and his friends, and it is only around them that we see some of his metaphorical walls come down.
His playfulness appears in his wry and sarcastic way of speaking toward the party. He teases Prompto that they will leave him behind to make room for groceries in the car, and about Noctis' dislike for anything resembling a vegetable. He enjoys making puns and is easily roped into playing King's Knight, a popular mobile game, with the others. He says things like "I'll pretend I didn't hear that." when they express interest in other people cooking for them outside of a restaurant situation.
Only those closest to him see that unguarded side of him, but Ignis is still direct in his day to day interactions. He likes things to be crystal clear, and has a deep dislike for ambiguity. Ignis is careful about what he says, and while he doesn't demand this same transparency from the people around him— impossible, when surrounded by politicians— it is immediately apparent how much he dislikes it when he meets someone with secrets that he cannot decipher. He is a steadfast and stubborn man who is easily stirred by passion, but equally calculating in how to respond— whether this is through gathering intel or coming up with a strategy for revenge.
The only thing blindness has served to change in Ignis is his vehement determination not to let his disability slow him down. He insists on seeing Noctis' journey through to the end, telling his friends he will bow out if he slows them down, and he spends ten years of his life becoming as proficient a fighter as he had been with his eyesight. When we see him again after the timeskip in game, he has opened a diner where he does most of his cooking without assistance and goes out to fight overpowered daemons on his own with the insistence that "He is more used to the darkness, anyway." If nothing else, Ignis is a man stubbornly devoted to his duty and his people, who refuses to be knocked down and not get back up again.
AU History:
Ignis was born into a noble family that have been vassals to the Qreshi middle class for centuries. His family members are raised as chamberlains and bodyguards, performing duties from housekeeping to knowing how to fight in defense of their charge. As the population boomed, parts of his bloodline were shuffled to Leith to continue their duty on the new planet with Leithian descendants.
Years later, parts of the Scientia family have become Westerly sympathizers. While a number of them still serve loyally, some have developed companionship with servants that have been shuffled to Leith, slaving away on farms. Ignis' uncle was one such person, who began using his wealth and status to free Westerlies from unwilling consignment and extended contracts. Discovering the sort of squalor and fear Westerlies live in on the neighbouring moon, Ignis shared his uncle's outlook and helped in these endeavors. Eventually this was uncovered and a warrant was put out on Ignis' uncle. Caught in the crossfire in attempting to stop the hit on his uncle, Ignis was blinded. Not wanting this altercation to sully their political status, the extended vassal family line had any sympathizers even remotely involved sacked from their jobs and cast into disrepute.
Now without his eyesight and without a name to stand on, Ignis sought escape from Leith with a determination grounded in revenge through the cheapest means possible: Arcturus. Traveling on the slave ship meant fighting off his debt, but it also meant a way to keep what money he had left to use for possible augmentation. Not one to be taken advantage of and with his mind on a clear goal, Ignis used his time on board keeping a low profile earning income and keeping an ear out for what he wanted to hear: access to a black room surgeon.
Eyes don't come cheap, and so his are far from the finest on the market. They don't give him eyesight so much as they give him the ability to scan people and technology. This is good for tactical movement and little else, but strategy is what Ignis is good at, and this is what he brings with him to Westerly searching after the whispers of Resistance.
Westerly is where he meets Noctis and becomes invested enough in the young transporter to enter an agreement wherein they act as one another's covers— for Noctis, an alibi for his illegal trafficking, and for Ignis, another set of eyes and ears for the Resistance.
Harvest Week never fails to bring with it the most colourful assortment of people. Ignis doesn't see it so much as he hears it and smells it. Raucous laughter, the smell of oil off engineers, alcohol clinging stubbornly to inebriated clientele and the ozone of firecrackers shot off too close to the general populace.
Visitors this time of year aren't interested in any kind of palate cleansing that isn't pumpkin beer, hard liquor, or a shot of Hokk and so Ignis trades his apron for fitted shirts and full-time hours for part-time pay at any club that will have him. It had taken both convincing and physical evidence upon his arrival to Westlery that not only could he do the job, but that he would have the capacity to deal with the din in Old Town when it grew to a crescendo.
Tonight it is the Royale, where he will undoubtedly be sweeping up glass and sopping up vomit during the early hours when most party-goers have either passed out in the streets or found a body to warm their beds. That won't be for some time, if the number of voices calling for his attention down the bar are anything to go by.
He keeps track of patrons with exceptional hearing and with the occasional flicker of his eyes, hidden behind the opaque tint of his aspectacles. In a place as crowded as this, all the augmentation gives him is a sea of red and orange, the dull electric glimmer of weapons and tech. Ignis cleanly pours three shots and pushes them across the bar to waiting customers, nimbly avoiding his fellow bartender to make his way to the secondary well. His fingers dance unseeingly over the glasses— they'll need to have more washed, soon— before landing on the cloth he's seeking to wipe excess spillage left on the counter.
"Hey Specs," It comes from in front of him, slightly to his left, where the voice has wedged it's way between two other patrons to get to the front. "You gonna be off soon, come party with us?"
Ignis tips his head cordially, reaching into the space between them for the waiting joy. "Unfortunately I will be required for most of the evening," There is, he must admit, some part of him that yearns to join the fray— though not necessarily one for this kind of merry-making-to-the-extreme, he knows too well how intoxicating the thump of adrenaline can be. He pushes two tumblers of glittering liquid back across the counter to into those recently emptied hands, and drops the rest of it into the tip jar. "I expect you to do more than enough to make up for my absence."
Miscellaneous Notes: Let me know if anything in here doesn't work or needs tweaking, I flew by the seat of my pants for some of this... Also one thing I wasn't sure about was whether he would need to be a citizen of Westlerly in order to work there permanently— which, if he does, then he'll be a former citizen of Leith and currently of Westerly.
ignis scientia | ffxv | reserved
Player
Name: king
Age: 28
Contact:
Preferred Pronouns: he/him
Character
Name: Ignis Scientia
Age: 32
Memory Option: 1, memory deterioration
Established Status: 5 yrs
Canon: Final Fantasy XV
Canon Point: post game
Citizenship: Leith
Job: Bartender and chef, lowkey member of the Resistance
Abilities:
battle ready
Ignis is a skilled fighter, even without eyesight. He is athletic and acrobatic, able to accurately use polearms and knives for close and long-distance combat. In the world of FFXV, he is able to "borrow" the king's magic as one of his Crownsguard, giving him access to elemancy. In the realm of Overjoyed, this will mean the ability to access Noctis' elemental bombs. He is a master tactician, able to strategize his way in and out of most scenarios and keeping a level head in moments of crisis.
one hell of a butler
Not only is Ignis an excellent fighter, but he is skilled in the abilities of a chamberlain. He is an excellent cook, can mend clothing, and is knowledgeable in advanced first aid. He has exceptional time management skills and has an eye for those in need. Though at his play point in Overjoyed he is no longer a chamberlain, he still has the knowledge and ability to navigate the inner workings of the upper classes.
analyze - minor ability
In FFXV this ability displays enemy strengths and weaknesses for the player to exploit. Within the context of Overjoyed this will be the ability of his augmented eyes. This augmentation doesn't give him his sight back, but allows him to scan people, buildings and technology to give him heat signatures and basic details on what he is looking at. For example: he would be able to tell if a person was injured or hiding technology on their body, the closest entrances and exits of a building and the materials their made out of, if a computer is locked with a password (but not what the password is), or the make and model of a weapon as long as it is made within the Quad. His augmentation gives no hacking abilities, and is able to provide basic information only.
sagefire - major ability
In FFXV Ignis has the capability to exploit enemy weaknesses by boosting Noctis' weapons with elemental magic or boosting his own daggers with fire called Sagefire: a massive attack that can break armor and snap limbs off of daemons. In Overjoyed I'd like this to be the ability to manipulate nanites or other microtechnology. It will let him either boost a weapon's effectiveness for a short period of time by adding a combustive quality to it or temporarily short out opposing weaponry when he makes physical contact with it. When the microtech is introduced in either of these scenarios, they will run a short program that will fry after about a minute, causing them to lose their effectiveness.
Personality:
Ignis is the apparent definition of composure. Raised to be the right hand to the heir apparent, Ignis acts as chamberlain, managing Noctis' affairs from mending clothes to navigating appointments. Though Gladiolus Amicitia is officially the King's Shield, Ignis has been protecting and taking care of the prince since they were both small, which has instilled a great sense of duty in him. He's organized, resourceful, and highly efficient in seemingly every aspect of his life: even his pattern of speech is sophisticated and calculated when compared to his friends.
Keeping up appearances is important to Ignis. He consistently reminds Noctis and the others to eat properly, sleep enough, and look put together. Even during their road trip from the Crown City to Altissia, Ignis is sure to keep clothes mended and to stop everyone from persistently eating junk food, regardless of how much running around in the bush they do. If they spend too many nights camping, he suggests staying at a hotel. Health is important for the prince due to his position, and for the Crownsguard to keep him safe, which is his top priority.
Though a skilled fighter, Ignis' true talent comes in his prowess as a strategist. He is able to analyze his opponents to discern their strengths and weaknesses and come up with tactics to best take the enemy out. Multiple times during the course of the game he devises plans to infiltrate enemy bases that severely outnumber and outgun them. He is methodical and intelligent, able to create plans of attack on the fly, a skill that only seems to sharpen, even later on when he loses his eyesight.
The other side to this stiff personality is an extremely loyal, compassionate, and creative man. One of Ignis' great passions is cooking, and in coming up with new recipes. He is constantly seeking to concoct new dishes and better the ones he has already tried his hand at, getting the most enjoyment out of the responses from the people who eat them. At one point he tells Noctis "I'll never forget the smile on your face the first time I cooked for you." and has spent years of his life trying to recreate a pastry that Noctis tried as a little boy in the province of Tenebrae, with only Noctis' memory of the flavor and no known ingredients. While this would seem like a personal mission, it becomes clear there is more to it when you discover that Noctis had this pastry during the happiest years of his young life, before he was injured and his personality became more somber. Ignis cares deeply for the prince and his friends, and it is only around them that we see some of his metaphorical walls come down.
His playfulness appears in his wry and sarcastic way of speaking toward the party. He teases Prompto that they will leave him behind to make room for groceries in the car, and about Noctis' dislike for anything resembling a vegetable. He enjoys making puns and is easily roped into playing King's Knight, a popular mobile game, with the others. He says things like "I'll pretend I didn't hear that." when they express interest in other people cooking for them outside of a restaurant situation.
Only those closest to him see that unguarded side of him, but Ignis is still direct in his day to day interactions. He likes things to be crystal clear, and has a deep dislike for ambiguity. Ignis is careful about what he says, and while he doesn't demand this same transparency from the people around him— impossible, when surrounded by politicians— it is immediately apparent how much he dislikes it when he meets someone with secrets that he cannot decipher. He is a steadfast and stubborn man who is easily stirred by passion, but equally calculating in how to respond— whether this is through gathering intel or coming up with a strategy for revenge.
The only thing blindness has served to change in Ignis is his vehement determination not to let his disability slow him down. He insists on seeing Noctis' journey through to the end, telling his friends he will bow out if he slows them down, and he spends ten years of his life becoming as proficient a fighter as he had been with his eyesight. When we see him again after the timeskip in game, he has opened a diner where he does most of his cooking without assistance and goes out to fight overpowered daemons on his own with the insistence that "He is more used to the darkness, anyway." If nothing else, Ignis is a man stubbornly devoted to his duty and his people, who refuses to be knocked down and not get back up again.
AU History:
Ignis was born into a noble family that have been vassals to the Qreshi middle class for centuries. His family members are raised as chamberlains and bodyguards, performing duties from housekeeping to knowing how to fight in defense of their charge. As the population boomed, parts of his bloodline were shuffled to Leith to continue their duty on the new planet with Leithian descendants.
Years later, parts of the Scientia family have become Westerly sympathizers. While a number of them still serve loyally, some have developed companionship with servants that have been shuffled to Leith, slaving away on farms. Ignis' uncle was one such person, who began using his wealth and status to free Westerlies from unwilling consignment and extended contracts. Discovering the sort of squalor and fear Westerlies live in on the neighbouring moon, Ignis shared his uncle's outlook and helped in these endeavors. Eventually this was uncovered and a warrant was put out on Ignis' uncle. Caught in the crossfire in attempting to stop the hit on his uncle, Ignis was blinded. Not wanting this altercation to sully their political status, the extended vassal family line had any sympathizers even remotely involved sacked from their jobs and cast into disrepute.
Now without his eyesight and without a name to stand on, Ignis sought escape from Leith with a determination grounded in revenge through the cheapest means possible: Arcturus. Traveling on the slave ship meant fighting off his debt, but it also meant a way to keep what money he had left to use for possible augmentation. Not one to be taken advantage of and with his mind on a clear goal, Ignis used his time on board keeping a low profile earning income and keeping an ear out for what he wanted to hear: access to a black room surgeon.
Eyes don't come cheap, and so his are far from the finest on the market. They don't give him eyesight so much as they give him the ability to scan people and technology. This is good for tactical movement and little else, but strategy is what Ignis is good at, and this is what he brings with him to Westerly searching after the whispers of Resistance.
Westerly is where he meets Noctis and becomes invested enough in the young transporter to enter an agreement wherein they act as one another's covers— for Noctis, an alibi for his illegal trafficking, and for Ignis, another set of eyes and ears for the Resistance.
Original History: wiki link
Inventory:
Samples:
Harvest Week never fails to bring with it the most colourful assortment of people. Ignis doesn't see it so much as he hears it and smells it. Raucous laughter, the smell of oil off engineers, alcohol clinging stubbornly to inebriated clientele and the ozone of firecrackers shot off too close to the general populace.
Visitors this time of year aren't interested in any kind of palate cleansing that isn't pumpkin beer, hard liquor, or a shot of Hokk and so Ignis trades his apron for fitted shirts and full-time hours for part-time pay at any club that will have him. It had taken both convincing and physical evidence upon his arrival to Westlery that not only could he do the job, but that he would have the capacity to deal with the din in Old Town when it grew to a crescendo.
Tonight it is the Royale, where he will undoubtedly be sweeping up glass and sopping up vomit during the early hours when most party-goers have either passed out in the streets or found a body to warm their beds. That won't be for some time, if the number of voices calling for his attention down the bar are anything to go by.
He keeps track of patrons with exceptional hearing and with the occasional flicker of his eyes, hidden behind the opaque tint of his aspectacles. In a place as crowded as this, all the augmentation gives him is a sea of red and orange, the dull electric glimmer of weapons and tech. Ignis cleanly pours three shots and pushes them across the bar to waiting customers, nimbly avoiding his fellow bartender to make his way to the secondary well. His fingers dance unseeingly over the glasses— they'll need to have more washed, soon— before landing on the cloth he's seeking to wipe excess spillage left on the counter.
"Hey Specs," It comes from in front of him, slightly to his left, where the voice has wedged it's way between two other patrons to get to the front. "You gonna be off soon, come party with us?"
Ignis tips his head cordially, reaching into the space between them for the waiting joy. "Unfortunately I will be required for most of the evening," There is, he must admit, some part of him that yearns to join the fray— though not necessarily one for this kind of merry-making-to-the-extreme, he knows too well how intoxicating the thump of adrenaline can be. He pushes two tumblers of glittering liquid back across the counter to into those recently emptied hands, and drops the rest of it into the tip jar. "I expect you to do more than enough to make up for my absence."
Miscellaneous Notes:
Let me know if anything in here doesn't work or needs tweaking, I flew by the seat of my pants for some of this... Also one thing I wasn't sure about was whether he would need to be a citizen of Westlerly in order to work there permanently— which, if he does, then he'll be a former citizen of Leith and currently of Westerly.