Name: Noctis Lucis Caelum Age: 20 Memory Option: 1, memory deterioration Established Status: Yes, five years Canon: Final Fantasy XV Canon Point: Chapter 13 Citizenship: Leith Job: Arms dealer by day, black market trade&transport by night
Abilities (I went ahead and wrote out all of his canon abilities just to have them on record, but added notes beneath them on how these powers would be nerfed and/or inaccessible in game. Please please please let me know if there's anything you need me to nix or adjust!)
magical arsenal | minor
Called "The Power of Kings," as heir to the Lucian bloodline, Noctis shares his father's ability to manifest weapons from thin air. It seems like the only requirement for him to be able to manifest the weapon in the first place is that he has to physically own it (Noctis can only do this with weapons a player purchases and equips) and not just one he comes into contact with. He's also the only one capable of claiming the Royal Arms- individual weapons owned by his ancestors. Once he goes to their tombs and lays claim to them, these also become part of his magically manifesting armory.
The Lucian royals are able to share this power with the people around them. Notably, his father was able to share his weapon summoning and warping abilities with an army, while we see that Noctis shares only the weapon summoning with his three friends. To clarify- no one else is able to use his royal weapons, but they are able to manifest their own from thin air.
nerf note: Thanks to a fantastic suggestion on the brainstorming meme- instead of having a ridiculously large personal arsenal, Noctis will own one weapon capable molecular reconfiguration. Created on his own world and recognizing the nanites exclusive to his bloodline (more on this in the warp section) his sword is programmable matter. It recognizes and responds to its wielder's needs by taking the shape and quality of one of thirteen weapons from Lucian dna memory. It can only reshape to one of his family's weapons and thus cannot be adapted to suddenly become the shiny new bazooka he sees on the shelf, or the plasma cutter he wants to try out.
the one ring | minor
Speaking of inheriting magical things from one's ancestors, the Ring of the Lucii is a royal artifact with a few different abilities. Supposedly given to this line of kings by the gods, should the ring accept its wearer it will allow that person to access the wisdom of the long dead Lucian kings- and also to communicate with the Crystal (a source of immense and mysterious power in his canon world.)
The kings have historically used this ring to erect a magical wall around the city of Insomnia, protecting it from harm, though we see similar barriers appear as shields for the king from time to time. It should be noted that the ring's power comes at the cost of the wearer's life. King Regis' physical health is shown to be rapidly deteriorating, and Noctis himself later dies in exchange for the power he requests.
In combat the ring gives him three spells: Death, which drains the life-force of enemies and to restore his own, Alterna, which sends enemies into another dimension, and Holy which is a counter that allows him to reduce damage he takes and do damage in return.
nerf note: The combat powers don't exactly play well with others, so it's my intention to scrap them entirely. Additionally, as the Crystal and dead kings don't exist in the game's environment those are also aspects I'm going to ignore. As for the ring's power to create the wall, I was hoping to use that power in a symbolic sense. The ring can project a shield for a limited length of time, and the number of instances he can use it is limited to the power it's been charged with. Essentially, he could use a shield multiple times for a few seconds, or he could use one shield to withstand a barrage, but he has a finite amount of battery to work with. At maximum capacity he's able to stretch the height and width of this shield to encompass others, but is still subject to battery drain. It's just there to protect him, really.
warp drive mr sulu | ???
If Noctis throws his weapon he's able to use it as a relay point, allowing him to instantly cover long distances and to reach otherwise impossible heights. He's also able to phase through both objects and oncoming attacks and if he is mid-warp at the time, he can pass through these unscathed. In times of extreme duress Noctis becomes stereotypically OP for less than a minute at a time, becoming faster, able to warp an unlimited number of times, able to fly (why did square enix decide this) and is able to use all of his magical royal arms at once.
nerf note: Since this ability is linked exclusively to his bloodline within his canon universe, I wanted to parallel it with the use of bio-locked nanotechnology instead.
Owed entirely to nanites in his bloodstream from childhood, Noctis essentially has exaggerated survival skills. These nanites activate with his body's fight or flight and allow his body to phase shift. This will allow objects and people to pass through his body, while also leaving him unseen and unheard for as long as he's in this different molecular state. This ability is instantaneous, meant to protect him from harm or get to safety, so it isn't designed to last- meaning Noctis can't hang around and use it as invisibility, for example. While he also experiences a brief increase in strength, endurance, and speed, he is far from superhuman and is subject to the same eventual coming-down as anyone else.
Also I think flying is stupid so that's definitely off the list.
ur a wizard noctis | ???
Noctis is able to draw elemental energy from deposits and energy banks in his world! These deposits are either Lightning, Blizzard, or Fire and from them he can craft spells usable by himself or others.
nerf note: In his canon, you're able to aim and chuck those spells not unlike lobbing grenades, so I figured I'd just translate these elemental abilities to elemental based tech. Here they would be explosives, electrical currents, and cyrogenics. In keeping with the personal nature of this crafting, Noctis' elemental grenades will be locked to a biosignature; his own, an ally's, or a customer's.
hold L2 for the please save me button | inapplicable
As "the rightful king," Noctis collects the blessings of 5 of the 6 gods of Eos. These gods come to protect him and kill his enemies in one fell swoop when Noctis is in dire straights. He isn't able to decide which god he calls upon, but when he or his party are especially close to death, one of them will appear and lay waste to whatever is attacking them.
nerf note: I'm going to nix this because gods and summoning is too messy and wouldn't really translate!
| passive
Raised to rule in a nation more of less under siege also meant being raised for combat. Noctis has been learning how to fight since he was at least eight years old and is able to comfortably wield a wide variety of weapons. Swords, lances, daggers, guns, you name it and he can manage it. He's not an ultra precise marksman and he isn't a professional warrior by any stretch of the imagination, but he can hold his own in a fight and works well coordinating with others, executing various techniques in tandem with a partner.
Noctis Lucis Caelum | FFXV | Reserved
Player
Name: marzi
Age: 29
Contact: plurk @marchpane
Preferred Pronouns: she/her
Character
Name: Noctis Lucis Caelum
Age: 20
Memory Option: 1, memory deterioration
Established Status: Yes, five years
Canon: Final Fantasy XV
Canon Point: Chapter 13
Citizenship: Leith
Job: Arms dealer by day, black market trade&transport by night
Abilities
(I went ahead and wrote out all of his canon abilities just to have them on record, but added notes beneath them on how these powers would be nerfed and/or inaccessible in game. Please please please let me know if there's anything you need me to nix or adjust!)
magical arsenal | minor
Called "The Power of Kings," as heir to the Lucian bloodline, Noctis shares his father's ability to manifest weapons from thin air. It seems like the only requirement for him to be able to manifest the weapon in the first place is that he has to physically own it (Noctis can only do this with weapons a player purchases and equips) and not just one he comes into contact with. He's also the only one capable of claiming the Royal Arms- individual weapons owned by his ancestors. Once he goes to their tombs and lays claim to them, these also become part of his magically manifesting armory.
The Lucian royals are able to share this power with the people around them. Notably, his father was able to share his weapon summoning and warping abilities with an army, while we see that Noctis shares only the weapon summoning with his three friends. To clarify- no one else is able to use his royal weapons, but they are able to manifest their own from thin air.
nerf note: Thanks to a fantastic suggestion on the brainstorming meme- instead of having a ridiculously large personal arsenal, Noctis will own one weapon capable molecular reconfiguration. Created on his own world and recognizing the nanites exclusive to his bloodline (more on this in the warp section) his sword is programmable matter. It recognizes and responds to its wielder's needs by taking the shape and quality of one of thirteen weapons from Lucian dna memory. It can only reshape to one of his family's weapons and thus cannot be adapted to suddenly become the shiny new bazooka he sees on the shelf, or the plasma cutter he wants to try out.
the one ring | minor
Speaking of inheriting magical things from one's ancestors, the Ring of the Lucii is a royal artifact with a few different abilities. Supposedly given to this line of kings by the gods, should the ring accept its wearer it will allow that person to access the wisdom of the long dead Lucian kings- and also to communicate with the Crystal (a source of immense and mysterious power in his canon world.)
The kings have historically used this ring to erect a magical wall around the city of Insomnia, protecting it from harm, though we see similar barriers appear as shields for the king from time to time. It should be noted that the ring's power comes at the cost of the wearer's life. King Regis' physical health is shown to be rapidly deteriorating, and Noctis himself later dies in exchange for the power he requests.
In combat the ring gives him three spells: Death, which drains the life-force of enemies and to restore his own, Alterna, which sends enemies into another dimension, and Holy which is a counter that allows him to reduce damage he takes and do damage in return.
nerf note: The combat powers don't exactly play well with others, so it's my intention to scrap them entirely. Additionally, as the Crystal and dead kings don't exist in the game's environment those are also aspects I'm going to ignore. As for the ring's power to create the wall, I was hoping to use that power in a symbolic sense. The ring can project a shield for a limited length of time, and the number of instances he can use it is limited to the power it's been charged with. Essentially, he could use a shield multiple times for a few seconds, or he could use one shield to withstand a barrage, but he has a finite amount of battery to work with. At maximum capacity he's able to stretch the height and width of this shield to encompass others, but is still subject to battery drain. It's just there to protect him, really.
warp drive mr sulu | ???
If Noctis throws his weapon he's able to use it as a relay point, allowing him to instantly cover long distances and to reach otherwise impossible heights. He's also able to phase through both objects and oncoming attacks and if he is mid-warp at the time, he can pass through these unscathed. In times of extreme duress Noctis becomes stereotypically OP for less than a minute at a time, becoming faster, able to warp an unlimited number of times, able to fly (why did square enix decide this) and is able to use all of his magical royal arms at once.
nerf note: Since this ability is linked exclusively to his bloodline within his canon universe, I wanted to parallel it with the use of bio-locked nanotechnology instead.
Owed entirely to nanites in his bloodstream from childhood, Noctis essentially has exaggerated survival skills. These nanites activate with his body's fight or flight and allow his body to phase shift. This will allow objects and people to pass through his body, while also leaving him unseen and unheard for as long as he's in this different molecular state. This ability is instantaneous, meant to protect him from harm or get to safety, so it isn't designed to last- meaning Noctis can't hang around and use it as invisibility, for example. While he also experiences a brief increase in strength, endurance, and speed, he is far from superhuman and is subject to the same eventual coming-down as anyone else.
Also I think flying is stupid so that's definitely off the list.
ur a wizard noctis | ???
Noctis is able to draw elemental energy from deposits and energy banks in his world! These deposits are either Lightning, Blizzard, or Fire and from them he can craft spells usable by himself or others.
nerf note: In his canon, you're able to aim and chuck those spells not unlike lobbing grenades, so I figured I'd just translate these elemental abilities to elemental based tech. Here they would be explosives, electrical currents, and cyrogenics. In keeping with the personal nature of this crafting, Noctis' elemental grenades will be locked to a biosignature; his own, an ally's, or a customer's.
hold L2 for the please save me button | inapplicable
As "the rightful king," Noctis collects the blessings of 5 of the 6 gods of Eos. These gods come to protect him and kill his enemies in one fell swoop when Noctis is in dire straights. He isn't able to decide which god he calls upon, but when he or his party are especially close to death, one of them will appear and lay waste to whatever is attacking them.
nerf note: I'm going to nix this because gods and summoning is too messy and wouldn't really translate!
| passive
Raised to rule in a nation more of less under siege also meant being raised for combat. Noctis has been learning how to fight since he was at least eight years old and is able to comfortably wield a wide variety of weapons. Swords, lances, daggers, guns, you name it and he can manage it. He's not an ultra precise marksman and he isn't a professional warrior by any stretch of the imagination, but he can hold his own in a fight and works well coordinating with others, executing various techniques in tandem with a partner.
nerf note: n/a! This one sounds fine as is!