thenine: (Default)
The Nine ([personal profile] thenine) wrote2016-11-03 01:29 am

Applications

APPLICATIONS




Since the game is in the closing process, applications are permanently CLOSED.
Reserves are currently CLOSED.

Please be sure to review our FAQ, rules, and taken page!

Player Cap: 38/60

Please note that reserves only hold the character for you to apply with. Should all player slots be filled before the end of the scheduled application round, applications will close at that time. Due to the limited number of player slots, revision requests will be given a 24 hour window for re-submission.

To submit your application during an open round, copy and paste it directly in a comment here. If your application exceeds the character length, please only use one top-level and reply to it with as many comments as needed.

Please title your comments in the following format:

CHARACTER NAME | CANON | RESERVED/NOT RESERVED

Player



Name:

Age:

Contact:

Preferred Pronouns:

Other Characters: If this is your second character, please list your first here.

Character



Name: Please include any known aliases as well.

Age:

Memory Option: (1, 2, 3 -- see HERE for more information).

Established Status
: Y/N. If yes, please state for how long (up to five years, more information can be found here) and detail briefly what they've been doing since they've come to Overjoyed. Please note that no memory regains will be possible prior to game-start: this option is only available to allow you to better establish your character and their potential organizations/business/etc.

Canon:

Canon Point:

Citizenship: Please review the settings guide and job guide, as not all characters will have citizenship. This will be very important for plot events and will not be easily changed once accepted, so consider your options carefully.

Job: See our jobs, FAQ, and culture pages for more information. Who they work for--whether it's The Company, The RAC, or another option, will have a significant impact on their daily lives. The most important thing to bear in mind is that the job should make sense for the character--we probably wouldn't have Gundam Wing's Heero become a pastry chef (though that would be its own level of awesome), and likewise, Ash Ketchum probably isn't suited for biomedical engineering.

* Level: For characters who are applying as members of the RAC, please state the level you believe is the most logical starting point for them. Keep in mind that no one begins higher than a level 4.

Abilities: For an overview of how your character's canon powers can translate to Overjoyed, please review the FAQ, powers guide and/or hit up the brainstorming meme where a mod will be happy to work with you. In short, we will only be nerfing those abilities deemed game-breaking, but will require that magical abilities translate into more scifi iterations of themselves. Additionally, you will need to classify your abilities between minor and major and explain why you chose that classification. Minor abilities will be available from day one, but major abilities can only be regained through AC purchases.

This section should also include any standard physical or mental abilities that are noteworthy about your character.

Personality: We expect this section to be thorough and as comprehensive as possible. While we understand that the nature of an AU-bending game will skew a canon personality, we ask that you refrain from heavy use of headcanon and, in the instances where you do use it, provide your logic and reference canon to back it up. Things to consider in this section: How do they react to conflict? What are their strongest traits and their weakest points? In their worst moments, what are they like? How about when they're at their best? We want to see well-rounded characters--no one is perfect and no one is completely flawed.

CRAU: Yes or no. If yes, please provide a brief summary of the world setting they're coming from, the developments and/or formative experiences that occurred during the time they were there, and a link to the game's main navigation page.

AU History: This is the section where you will blend the world setting with your character's original history. Because we realize that this isn't the easiest task, we want to make it as painless--and as fun--as possible. If you're struggling for ideas, please don't hesitate to hit up the brainstorming meme. Your history does not need to mirror canon precisely--some things just won't translate well at all, but try to stay as true to the original path as you can. The people tasked with rewriting your character's memory would try to align it as closely to true experiences as they could.

Original History:
If canon: A wiki link is sufficient as long as it covers the pertinent details and pertains to the specific universe in which you're pulling your character from (anime, manga, game, etc).

If OC: Please provide a detailed account of their life and general world setting of their original universe. If possible, try to limit this section to no more than 1000 words, but know that this is more of a general guideline for your moderators' sanity than unbending rule (so if you feel that you need to write more to convey important details, we understand).

Inventory: Items that your character had on their person at the time of leaving their universe will be permitted, though some may change form when entering Overjoyed to suit the environment (i.e., if you had a magical pocketwatch, it would probably look slightly different now.) For application purposes, please list any items within their possession at the canon point you'll be taking them from, and describe any changes the items will undergo.

Samples: Please provide either (A) a sample written within the game verse or (B) two threads, only one of which may be network, wherein at least one is set within game verse (i.e., tdm).

Miscellaneous Notes: Is there anything you would like the mods to consider that didn't quite fit into the above sections? For original characters, please note your PB here. Otherwise, feel free to add anything pertinent that didn't quite fall into the above categories.

Template





nightchild: (stawp)

ITSUKI KAGAMI | NORN9 | unreserved

[personal profile] nightchild 2016-12-11 12:18 am (UTC)(link)

Player



Name: Yaywon

Age: 23

Contact: [personal profile] ninjawon or yaylikeawon@plurk

Preferred Pronouns: she/her

Character



Name: Itsuki Kagami

Age: 25

Memory Option: 1!

Established Status: Y! Up to two years, in which Itsuki's been both manufacturing and selling his drug, Norn, in both Utopia and Westerly.

Canon: Norn9 (PS VITA)

Canon Point: Itsuki's route: Chapter 6

Citizenship: Westerly citizen.

Job: Information Broker

* Level:
nightchild: (i'm too picky not to notice this)

[personal profile] nightchild 2016-12-11 12:19 am (UTC)(link)
Abilities: minor: He can get into fist fights with other strapping young men and probably not die! Emphasis on probably. He's also pretty clever for someone who's never had a school education, having taught himself how to read and write at a young age. He's very good at doing other people's hair (as well as his own) and has good taste in fashion, especially if he's being asked to help dress a pretty girl up!! USEFUL!!!

In Overjoyed, I'm translating his natural intelligence into two things: he'll know how to use tech like every other average young person (but not any of the fancier types, he's just a slum rat how would he be exposed to things like that!! so like he'll know how to push buttons on and off but don't ask him to hack shit for info, that is not his thing) and general working knowledge on how to manufacture his drug.
THE DRUG aka Norn: It's chemically synthesized from hokk and other herbs. And while it can be ingested in a pill form, the only way to get its full effects quickly is to smoke it. These effects include experiencing various levels of happiness, pleasant calm, and overall contentment for a period of six to eight hours. The drug is a natural depressant + opiate. Side-effects include drowsiness, loss of appetite, possible violent hemorrhaging, and headaches. If taken too often in huge amounts, the respiratory system will be compromised. (Though there are claims of users having experienced a whole boat-load of terrible side-effects, but the Dream Merchant would really insist that this is all FDA-approved! It's totally not FDA-approved.) While a fairly new drug, it is relatively cheap in comparison to jakk and hokk. It is also less popular compared to those two. It's main areas of use are in Old Town and the Under City Tunnels on Westerley, though there are some rumors of it being used in Utopia.

Itsuki himself will be immune to both the dangers and pleasures of Norn, due to (being doomed never to find happiness in his own useless abilities) having an uncommon genetic mutation. He'll have a natural resistance to hokk and jakk, but if taken in large amounts and consistently, then he too can become a jakk drug addict!!

major: (only available upon AC regain) His canon ESP, the power of dream-giving, will be modified and nerfed accordingly!!

THE DETAILS: Itsuki will have the ability to interface his dreaming subconscious, aka the dreaming/memory tech already implanted in his head, to another person's implanted tech with the use of neurotechnology. There, he can induce hallucinations of his own choosing in the person's mind.

NERF) This can only be achieved if the person is under the influence of Norn and is asleep. Itsuki himself must ALSO be asleep.


He can also put people to sleep with the use of his neurotech. He doesn't have to be asleep to do that.

NERF) A 10-15% success rate if the person is awake and not under the influence. A 50% success rate if the person is under the influence. (I'll be putting up a permissions post regarding this entire ability, so players can choose whether or not they'll ever want that to happen.)


He can show the same dream to more than one person, allowing both dreamers (or more) to interact with each other.

NERF) For now, he can only pull two separate people (other than himself) into one dream. There is a 30 minute time limit that once passed, will force Itsuki to wake up the dreamers. I'm hoping that with AC regain + rp development, he'll eventually be able to pull at least five people into one dream! But with the same 30 minute time limit.


Once interfaced, the dreamer will see illusions. They cannot experience physical pain. At the most, their emotions (like sadness or happiness) will be subject to change depending on what they're seeing. Itsuki will not have direct influence over their emotions. He might like show them a picture of a weeping kitty to induce tears or something lmfao. He does NOT have the ability to suddenly discover all their hidden secrets, as his dream-giving power is nothing like mind-reading or brainwashing. He may be able to discover things about them if the dreamer in question dreams about their past! But he can't go "DREAM ABOUT YOUR PAST" unless he knows of their past. So for example, if he knew that Aang from Avatar the last Airbender grew up on an air temple with sky bison, then he can induce a hallucination about an air temple and sky bison. If he wanted to show Aang a hallucination about Aang's past without any knowledge of said past, then he wouldn't be able to show the temple or sky bison since he doesn't know that they exist!! In the same vein, he can't override the implant technology in a character's head aka he can't mess with any canon memories they don't remember.

In canon, Itsuki has the power to keep the dreamer dreaming for an indefinite amount of time unless they satisfy the criteria for waking up.

NERF) Subject to players! If player characters want to be forced into a dream where Itsuki tells them the only way they'll wake up is to be honest with their feelings or kiss their true love, then they can for sure experience that! Itsuki will NOT be able to do the same to NPCs since they have limited dream tech. He cannot force npcs into indefinite coma dreams, or force them to dream until they kiss their dream love.


All of the dreamers will remember their dreams. So if Itsuki is a huge blabbermouth and makes it obvious that he's manipulating the dreams, then the dreamers are welcome to kick down his door and beat him up.

All of the above is subject to AC regain! For now, Itsuki has NONE of said major powers! he only has drugs and his ineffectual minor abilities. sad.
nightchild: (?? why do my icons look different)

[personal profile] nightchild 2016-12-11 12:25 am (UTC)(link)
Personality: When Itsuki is first introduced in Norn9, the second thing he says after his obligatory introduction to Sorata is his hope that Sorata conveys his exact words to the cute girl Sorata is friends with. And yes, he does a pretty impressive job in fulfilling his role as the ship’s official Pervert, constantly and unabashedly flirting with the girls on the ship (all three of them), peppering otherwise normal conversation with sexual innuendo and come-ons, and often getting handsy with Mikoto. Most of the other ESPers regard him with chagrin, exasperation, or disdain, since while also being an intolerable flirt Itsuki is lazy and indolent, often suggesting other less helpful alternatives to all the physical labor he’s instructed to do around the ship. Both Mikoto and Sakuya, his teammates and arguably the third and fourth members on the ship who spend the most time in his company, strongly dislike him. Mikoto, who finds his laziness inexcusable and offensive to her own strict and hard-working nature (also he keeps on flirting with her!!! GROSS!!!), and Sakuya, who finds Itsuki too coarse and vulgar to be around a lady as elegant and beautiful as Mikoto. Itsuki is lazy, though not ignorant, and possesses a surprisingly sharp mind when it comes to observing others, so it’s really his fault that he so often ends up arguing with the both of them because he knows exactly how to tick them off and continues to do so at every given moment. Half of the reason behind constantly touching Mikoto is to piss Sakuya off (though the other half is also because he can’t resist pissing Mikoto off and maybe 1/16th of the reason is because he’s enamored with her). He can’t help sniping back or making lewd suggestions, because he enjoys riling them up and because he genuinely dislikes them for belonging to the upper crust, privileged portion of society. So while he claims to dislike conflict on a physical level (he immediately says that he’s not a soldier type when Sorata asks him why he doesn’t run after Mikoto to fight the intruders), Itsuki has no problems instigating it through words.

As much confidence Itsuki has in himself, as social as he is with others and naturally charming he may sometimes be, he still remembers just exactly what he is – which is nothing more than a cast-off from the red-light district. As he mentions to Mikoto, he’s used to being spat on and insulted purely due to the circumstances of his own birth, and often channels his aggrieved feelings through hostility. He has an exceedingly short temper, and often switches between amusement to extreme annoyance depending on what the subject’s about. He doesn’t scream or physically lash out, instead his ever-present flirtatious smile turns a little sharper and he throws out even sharper words, fully intending to injure. (If he does descend into fisticuffs, then that’s probably because the instigator is a boy and insulted Itsuki’s masculinity.) He’s always misbehaving and teasing people, so when he genuinely thanks Akito for thinking of him during his self-imposed isolation, all the other ESPers fall silent in shock at hearing his gratitude. Itsuki genuinely thanking another person, and a boy at that! It goes so against what everyone perceives him to be that Itsuki has to shake them out of their shock by making fun of Akito immediately after.

Thankfully, Itsuki isn’t just full of hot air and cheesy words. With Nanami and Heishi, the people he spends the most time with on the ship and the two individuals who Itsuki is arguably closest to, Itsuki is less of a braggart and a flirt, more often encouraging Nanami to be less recalcitrant and more open and humoring all of Heishi’s incredibly stupid ideas. He is still a flirt, often throwing away remarks like “you’ll understand that when you two are older” and such, but he flirts far less around them. If he’s going to talk about things like that, then he’s most often talking about love or encouraging Heishi and Nanami to realize their own feelings, and he always listens to them when they need an ear, being both supportive and stern when they need it. Because Itsuki really does take on the role of an older brother to the other ESPers (even if he does waggle his eyebrows and wink a lot while doing so), often pointing out the truths they don’t want to hear but need to (especially with Mikoto), and asking them to really reexamine their feelings when they’re in a rut. He’s the official Pervert, but also the official Matchmaker, as it’s through his schemes that most of the couples in the game even get together (he forces them to SAY IT!! SAY IT OUT LOUD!!). While a real flirt would take advantage of any girl confused with her feelings, Itsuki never does so. When Koharu wishes to act like a real lady, Itsuki doesn’t wink at her and imply that he could totally teach her how to be an Adult. Instead, he gently tells her that she can do so if she wishes, but that acting like a “lady” won’t actually guarantee Kakeru’s love, thereby allowing Koharu to realize that just acting like herself is the best way. He enjoys playing matchmaker, not because he’s a giant control freak or a busybody, but because he really does believe in the beauty of love and how no one in the world can live without it. And even if they seriously piss him off at times, he just wants the best for them.

Which boils down to the biggest irony, which is that while Itsuki believes in love and believes in people achieving happiness through love, he himself is afraid of it. Itsuki is a coward. He uses the excuse that he’s lazy to hide the fact that he’s afraid of what would happen if he really wanted someone or something enough, really loved them enough to want to devote his entire life to them, because what happens if he loses them or if they don’t love him back? All that pain and heartache doesn’t seem worth going through all the effort for, even if it means a chance at attaining true happiness. And so, the come-ons that go a step too far, the needling little comments he makes to annoy people for fun, they’re really being used to keep people away from him because he’s afraid and not because he was raised badly in a vulgar environment. Itsuki only realizes this about himself after falling in love with Mikoto, otherwise in the other routes, he continues to be much of the same person he is at the beginning. In other routes, Itsuki clearly has feelings for Mikoto that he himself never acknowledges, locking them away instead in an effort to lead Mikoto’s focus on Sakuya, who he thinks Mikoto cares for the most. He stands there and watches her fall in love with others, all with a wry grin of ‘well, it’s not like she’d ever fall in love with me, so I never had a chance in the first place’, because experiencing the brutal pain of unrequited love feels like a better idea than having it requited and then losing them after.

That belief is strongly related to his power with dreams, as Itsuki believes that peaceful dreams are far preferable to a hurtful reality. It echoes of his desire to hide from his pain, since Itsuki would choose dreams over having to live in the real world any day. Unfortunately, he never ever seems to be happy when doing so, eventually smiling through his tears when he puts a dream version of himself in Mikoto’s dream and wondering why on earth he’s crying when Mikoto would never lose him this way. It’s the knowledge that it’ll never be real that hurts him the most, but Itsuki can’t seem to stop turning to dreams and half-measures and continues to lie that really, he is happier this way.

So with his puffed up Casanova ways and cowardice, Itsuki is thought to be lazy and undependable. At a closer look, he’s still a puffed up Casanova and a coward, as well as still lazy and very undependable on a physical level, but he often powers through for his comrades and makes it clear that he cares about their emotional well-being, even to his own detriment. He’s good at seeing through people, but he rarely if ever reveals his own vulnerability around them, often because he wants to look “cool” in front of the girl he likes or because he wants them to rely on him. He’s just a mess of emotions and contradictions and needs some real straightening out, but that’s only possible if he meets someone he can be truly vulnerable in front of and if he has the strength to be vulnerable in the first place. (Which he achieves with Mikoto, but since he won't remember her in Overjoyed, he'll still be the same mess he always is!!!)

AU History: Born in the slums of Westerley to a pair of hard-working Westie parents, Itsuki and his older sister, Kazuha, were orphaned at a young age after a work incident took the lives of their parents. Itsuki turned to any work that would accept a child, often running errands for local brothels and getting dangerously entangled with criminal organizations. Kazuha, desperate to prevent her brother from going into a life of crime, willingly involved herself with a wealthy drug merchant, using both her smarts and wiles to eventually become his assistant in his business. The merchant was on the look-out for a drug he could sell that was less potent than jakk and less likely to gain Company attention and Kazuha's interests in that area convinced him to hire her. Kazuha finally came up with a prototype, a drug that could induce happiness and calm when taken without the severe kickback of addiction, and used the merchant's funds to jumpstart it onto the market.

Bolstered by its initial success, merchant decided to switch his base of operations to the Badlands in order to help spread the drug galaxy-wide. Unfortunately, due to poor business acumen and mitigating factors, Kazuha and the rest of the merchant's subordinates eventually sicken from the impurities of the air, having only had access to cheap air and water filters while in the Badlands. Kazuha steals the drug formula and flees, reaching Westerley in time to find Itsuki and tell him the news. After passing the information onto him, Kazuha dies before Itsuki has the chance to barter for medicine.

Itsuki then spends the next few years of his life working odd jobs while developing the drug, now called Norn, on the side. He goes through double the effort in order to perfectly refine it, and since said effort requires excessive amounts of joy, Itsuki starts selling information. First, on the criminal organizations that he had worked in when he was young, then on information about the merchant who had left Kazuha and the others to die -- selling his business secrets in an attempt to both stay afloat and get revenge. He starts paying up for information as well, making contacts and acquaintances that he can buy useful information from in order to sell after.

Finally, after completing the first few trials of Norn with a few eager volunteers (too poor to afford jakk and desperate for any fix), Itsuki starts selling the drug. It gets met with average success, making just enough profit for Itsuki and his now official information broker business to survive off of. He learns of Utopia through the drug trade, and decides to set his sights on gaining access to the space station.

In a bid to sell to the elite, Itsuki meets a girl from a rich Leithian family and ultimately falls in love with her. He disguises his true identity as a fellow Leithian merchant, and spends a brief time at her side. During this time, he is stuck between confessing his love and just playing it safe, ultimately matchmaking her with another Leithian boy from a rival family. The two lovebirds achieve true love, but before Itsuki can convince them to flee, he is outed as an impostor and without his false Leith prestige to shield him, he is then tossed aside from the family, losing contact with the Leithian couple he helped match make. (Which hurts him, but also makes him relieved because now he doesn't have to watch his own romantic fuck-ups play out in front of him!!)

Hurt and drained by the experience, Itsuki resumes his original life of putting just enough effort into coasting by, as Itsuki finally raises enough money to pay for transport to Utopia and there, finally manages to sell some Norn. With that, Itsuki begins planning and saving funds for rare trips to Utopia and back, operating under the name the Dream Merchant while selling drugs there and in Westerly, while operating under his own name, Itsuki, as an information broker in Westerly. (Though the whole time he finds nothing about either of his lives actually satisfying, whoops).
nightchild: (it's time)

[personal profile] nightchild 2016-12-11 12:27 am (UTC)(link)
CRAU: None!

Original History: This game seemingly takes place during the Taisho Period of Japan. (Actually time shenanigans are involved but none of that is actually revealed in Itsuki's route, so it's all MEANINGLESS)

Itsuki Kagami was born in a red-light district in Japan along with his older twin sister Kazuha. He spent most of his formative years there, scorned for being a 'brothel brat' and getting by only with the use of Kazuha's dream powers. Kazuha was born with ESP, or the power to show illusions to people, and she sold pretty dreams to people in exchange for money. With that as their only source of income, Itsuki and Kazuha continue to live in this fashion. Then, at the age of fourteen, Kazuha contracted an illness and died, but not before passing her ESP powers onto Itsuki. Itsuki sold dreams and continued to live this way until the age of twenty-three, where he was told by a representative from The World to board a ship with other ESPers. The World is a central authority that reigns over all and operates with the single purpose of maintaining peace throughout the world. Disobeying The World is a thing that no one does, so Itsuki accepted the order and boarded the ship, called the Norn, which is actually a GIANT FLYING SPACE SHIP UFO THING and not at all like a boat????

There, he meets his fellow ESPers, and is eventually placed on a team with Mikoto Kuga and Sakuya Nijou. Being of the lazy and flirtatious sort, he constantly clashes with Mikoto and Sakuya -- the former because he flirts with her all the time much to her disgust and the latter because he's flirting with Mikoto, Sakuya's dearest childhood friend. (YOU CAN SEE THE DYNAMIC GOING ON THERE). He also befriends Nanami Shiranui and Heishi Otomaru and often competes in all-night card endurance games with them. While on the ship, he tends to his daily ship duties with his team and while he wonders from time to time about the ship's purpose, he never really thinks hard about it (apparently the ship itself has some kind of mental barrier that prevents its passengers from thinking about all the plot holes lmfao). During this time, the ship is attacked by Natsuhiko Azuma, a rebel who's trying to kill the ESPers and destroy The World (but not the actual world. just The World. IT'S CONFUSING, I KNOW). He is successfully driven away thanks to Mikoto's barrier powers, though he comes back from time to time to attack the ship.

During this time, though it's not stated outright when, Itsuki makes a deal with Ron Muroboshi, an assassin hired by Natsuhiko to sneak onto the ship and pretend to be an ESPer. In exchange for Ron not harming the girls on the ship (why didn't itsuki bargain for the lives of the dudes too), Itsuki would discover who the pyrokinetic ESPer is among the group and convey that information to Ron. With that goal in mind, Itsuki begins to peer into everyone's dreams, though he never once finds out the pyrokinetic's identity. It helps that the pyrokinetic is actually the last to join the ship, along with a boy named Sorata Suzuhara who claims to have come from the future.

After Natushiko attacks the ship for the third time (this time also with the help of Ron), Itsuki helps Mikoto come to a realization that there is a traitor on the ship aiding their enemy. This information is told to all the ESPers. In order to deal and figure out who the traitor is, Kakeru comes up with a plan to pair off into twos, with girls having the choice of their partners but unable to pair with each other. Mikoto chooses to pair with Itsuki, not because she suspects him of being a traitor (she literally think that he's too lazy to do anything that requires that much effort), but because she thinks this is a good opportunity to force Itsuki to do some real work aka hunt down the real traitor with her. Itsuki has no other choice but to agree. At first, their dynamic is much of the same, with Itsuki flirting with Mikoto and making her angry, but as he watches Mikoto constantly push herself with her barriers and with the search, Itsuki becomes both irritated and interested in her.

His interest is mostly cruel (i know.... otome games okay), in that he despises Mikoto for being from a noble family and from how she coldly rejects Sakuya's attempts to comfort and grow closer to her. He thinks of her as arrogant and condescending, and when Mikoto actually summons a barrier to physically repel him (and his flirtations) away, he loses his temper, accusing her of not wanting to be touched by 'brothel brat'. He then attempts to put her to sleep so he can see her dreams, asking her if she's ever once thought who she really was underneath all her stubbornness and arrogant airs. Mikoto manages to resist his power. Before the two can fight again, Itsuki saves her from a falling tree and then points out that the tree was purposely cut down by the traitor in order to kill her.

Hoping that would be enough to deter her quest to find the traitor, Itsuki is alarmed when Mikoto has no intentions of giving up. Instead, he starts faking injuries and sickness and makes up excuses as to why he can't help her daily FIND THE TRAITOR hunts, thereby redirecting her from FIND THE TRAITOR to FIND ITSUKI AND BEAT THAT LAZY INSUFFERABLE SOD UP SO HE CAN FINALLY DO SHIT. (He also invites Mikoto to one of his card games with Nanami and Heishi and is endeared by the fact that she a.) doesn't know how to play OLD MAID b.) doesn't know but is determined to beat everyone's asses anyway c.) and looks really cute when she wins. i know he's really easy).

Mikoto catches Itsuki sleeping after claiming that he's ill, and he tells her that she should really be more careful about trying to find the traitor. Mikoto realizes that his attempts to shirk his duty are his way of trying to look after her. In response, she says she couldn't possibly stop looking for the traitor, since she doesn't want everyone on the ship to get hurt, including Itsuki. (and he dokis). After telling her that he pities her for her rigid way of life (and her inability to rely on others), he then tells her that she's welcome to fall in love with and to rely on him instead. Mikoto runs off, rattled, and Sakuya asks Itsuki to stop saying things he doesn't mean. Itsuki doesn't argue back, merely deciding that he might as well make Mikoto and Sakuya get together (because he honestly believes that the two of them have feelings for each other and that they're just angstblocking each other. which they are in like other routes, so Itsuki's beliefs aren't far off).

After watching Mikoto rattle her way around the next day, Itsuki and her have a heart-to-heart where Itsuki says he's worried about her lack of interest (in sakuya) in love and eventually asks her if she has any person in the entire world whose advice she'd listen to or would get angry with her when she needed it. Then, he says that's exactly why she'll end up all alone in the world because she can't bring herself to rely on anyone enough to let them in. Mikoto runs off almost in tears and Itsuki wonders why he's a GIANT BLABBERMOUTH AND A MORON for always making her cry.

Itsuki then takes Mikoto (as well as Nanami and Koharu) into a dream where they have to play out specific fairy tales and find their most cherished person/confess their love to them. Mikoto refuses to play along and instead hunts Itsuki down. Itsuki tells her that she'd better go to the castle and find prince Sakuya whereupon Mikoto yells at him that she doesn't even like Sakuya so could he stop with his assumptions and weird dream shit!!! At this point, Itsuki realizes that Mikoto is ACTUALLY telling the truth and that she ACTUALLY kind of likes him instead which makes him happy enough to put them both in an imaginary dream hot springs (much to Mikoto's horror because IMPROPER!!) where he is then beat up by dream Sakuya for being a pervert.

Now enlightened by the realization that his unrequited love for Mikoto might not be unrequited after all, Itsuki becomes even MORE flirtatious than he ALREADY IS towards Mikoto, who is both confused and pleased by this turn of events. While writing letters to home, Mikoto asks Itsuki if he'd like to do so as well and then teaches him the proper way to write one. Itsuki writes one to her, then the both of them finally sort out their feelings long enough to be clear about them. Itsuki kisses Mikoto who runs out of the library in embarrassment, rescues her from the pond she throws herself into, and is overall quite happy with his life! Which just won't do, as Sakuya finally tells Itsuki the reason why he and Mikoto could never become more than childhood friends -- that the person Mikoto loves the most will ultimately die saving her own life. Sakuya states that he had always seen himself dying for Mikoto in the future (having the ESP power to see into the future), but now he sees that his vision's changed to Itsuki dying instead.

Shocked, Itsuki locks himself in his room in order to think about this new turn of events. He decides that no matter what, he wants Mikoto to live without experiencing the pain of the one she loves the most dying for her sake, so with that, and with the threat of Ron (who has been constantly hounding Itsuki for information this entire time) added to his burdens, Itsuki decides to take Mikoto's barrier powers and transfer them to Ron instead. (Because ESPers can apparently do this??) 1.) He believes that without the barriers, Mikoto would not force herself into dangerous situations in the first place in order to protect people and 2.) that the transfer of ESP powers to a non-ESPer will ultimately kill Ron, therefore getting rid of him. With this resolve in mind, he finally tells Mikoto that he has no intention of leaving her and that he loves her and with that, they give.... themselves to each other.... (AT LEAST IT'S LEGAL FOR THE BOTH OF THEM i don't even know).

He takes her powers away after which turns out to majorly suck since the ship is immediately attacked when Mikoto's barriers disappear and the ship crashes!! Everyone is injured, but Itsuki is close to death, having thrown himself over Mikoto in order to save her. While in a ~coma~, Itsuki uses his dream powers to pull Mikoto in a dream where she's normal and living with Itsuki happily. (Instead of like, owning up to his actual condition and telling her that he might die very soon. nICE)

AND THAT'S WHERE I'LL BE TAKING HIM, thank god this is over
nightchild: (LIKE THEY'RE DIFFERENT COLORS??)

iM DONE

[personal profile] nightchild 2016-12-11 12:32 am (UTC)(link)
Inventory: 1.) the Norn9 ship school-style uniform that Itsuki assumes was left over from some kind of weird sex role play thing he did once (sweats im so sorry)
2.) A Japanese-style hair ornament, which he believes is a memento from his sister.

Samples:

Sometimes, Itsuki wonders how rich he'd have to be to afford air conditioning.

It's not a thought he regularly entertains, most of his thoughts are devoted to inanities like the cute girl he saw at the Royale or those loan sharks roaming around Old Town shrieking his name, but when the days turn long and the heat is close to scorching, Itsuki always thinks about air conditioning. Then he thinks about money. Then he thinks about the hole in the wall he lives in, and the neighbor with the sticky fingers who just can't resist trying to break in now and again, and wonders if it's really worth paying through the nose for a unit only to pay extra to install it and then get it stolen by Bob.

It's really not worth it. Plus, I'd have to hire someone to kick his ass and get it back for me. Ugh, this sucks.

A drop of sweat snakes down his neck and Itsuki slowly fans himself with one hand.

"But it's ho~t." He whines, as if saying out loud could somehow make it false, like everything else he's always saying. 'I'm fine' for when his ribs feel bruised from customers who aren't fond of paying for what they hear. 'I don't know' for the one or two Company enforcers determined to catch a whiff of anything illegal. 'I love you' for the girl sidled up to his side and hoping to score a hit through the power of her batting eyelashes.

But thinking of those things, the false things, gets him heated in a different way from the summer air, so Itsuki abandons that line of thinking in favor of whining out loud again.

It's just not fair, really. For people like him to live this way, without any sort of relative comfort. Those damned Accords might have promised them a future, but Itsuki knew full well just how meaningless a promise could be. What was the point of leaning on promises, when what you really needed was joy?

The curve of Itsuki's lip was hint enough that the irony of that statement did not escape him.

It didn't escape him either, that he could very well get that damned AC unit if he really put his mind to it. Money? He had enough lying around for the purchase. He could get a discount from that mechanic for the installation if he told him who his wife was sleeping with, and as for Bob. Well. Bob had sticky fingers and a habit of thinking of the happier past, both that could easily be occupied with a few ounces of Norn.

But all of that required effort. All of that required Itsuki to put in the damn work, and the problem with needing to do things in this heat was that he couldn't bring himself to expend the effort in the first place. A vicious cycle. Of wishing and wanting to do things, of knowing how to do things, of not wanting to do them out of pure laziness, and of that laziness never, ever changing.

Now that sounded depressing, and a little too cynical for his tastes. Itsuki dropped his half-hearted attempts to fan himself, surveying his hole in the wall and imagining for a moment that it really was cool. Then he dropped the illusion as quickly as he thought of it. As much as he liked lying to himself, there didn't seem to be much point.

I'll just get ice. Itsuki thinks. Even if getting that is gonna be a pain in the ass too. But less of a pain in the ass, and when it came to living in this half-hearted life Itsuki made entirely for himself, things were always judged on how much of a pain they were going to cost him.

Relatively less pain than the AC unit, relatively less effective than the AC unit, but relatively less effort from Itsuki, so he could say to himself, convincingly, that this was really the best thing he could do.

Miscellaneous Notes: Itsuki's AU history and canon history don't mesh very well because I'M BAD AT DIRECT TRANSLATION APPARENTLY but also because I didn't want to emphasize his love life too much in the AU since I'm gunning for "oh my god who is this girl that i'm getting flashbacks of?? i have never met her before in my life but i love her??? WHAT IS HAPPENING??? also I'm starting to remember becoming an actual human being with healthy emotions???" drama with Itsuki, BUT I would be happy to revise it entirely if it's too divergent??